Age | Commit message (Collapse) | Author |
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svn-id: r54047
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svn-id: r54035
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index of 0 wasn't correct, since some sprites need that index
svn-id: r50070
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svn-id: r49644
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svn-id: r48411
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and Shift
svn-id: r48408
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engines + GUI and proper keypad handling
svn-id: r48101
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up the message method
svn-id: r48030
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This will be cleaner then having checks everywhere for whether the game mode is MADS or M4.
svn-id: r47705
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svn-id: r47541
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before freeing it, which isn't necessary.
svn-id: r46941
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svn-id: r46424
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svn-id: r46280
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svn-id: r46279
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svn-id: r35648
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svn-id: r31600
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