Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-11-03 | M4: Changed debug calls to debugCN since they all have newlines | Paul Gilbert | |
svn-id: r54047 | |||
2010-11-02 | M4: Converted all printf's to debug | Paul Gilbert | |
svn-id: r54035 | |||
2010-06-29 | Bugfixes to reading in the animation font name correctly, as well as ↵ | Paul Gilbert | |
converted some Common::String usage to char buffers to fix incorrect String usage svn-id: r50488 | |||
2010-05-25 | Changed the font system to allow for multiple fonts to be loaded simultaneously | Paul Gilbert | |
svn-id: r49209 | |||
2010-03-24 | Bugfixes for correctly getting string lengths and cropping drawn text | Paul Gilbert | |
svn-id: r48376 | |||
2010-01-30 | Beginnings of a separation of the MADS and M4 engines into separate classes. ↵ | Paul Gilbert | |
This will be cleaner then having checks everywhere for whether the game mode is MADS or M4. svn-id: r47705 | |||
2009-12-17 | Implemented basic message parsing | Paul Gilbert | |
svn-id: r46402 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-06-09 | Fixed warnings. (Mainly, GCC 4.3 doesn't want you to use "char" as an array | Torbjörn Andersson | |
index. Probably because it's undefined whether or not it's signed.) svn-id: r32637 | |||
2008-04-20 | Initial import of the work in progress M4 engine | Filippos Karapetis | |
svn-id: r31600 |