Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-29 | Bugfixes to reading in the animation font name correctly, as well as ↵ | Paul Gilbert | |
converted some Common::String usage to char buffers to fix incorrect String usage svn-id: r50488 | |||
2010-05-25 | Changed the font system to allow for multiple fonts to be loaded simultaneously | Paul Gilbert | |
svn-id: r49209 | |||
2010-05-15 | Decoded further fields in the SequenceList class, and started implementation ↵ | Paul Gilbert | |
of kernel message display svn-id: r49034 | |||
2010-01-30 | Beginnings of a separation of the MADS and M4 engines into separate classes. ↵ | Paul Gilbert | |
This will be cleaner then having checks everywhere for whether the game mode is MADS or M4. svn-id: r47705 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2009-12-17 | Implemented basic message parsing | Paul Gilbert | |
svn-id: r46402 | |||
2009-12-12 | Implemented the rendering section of dialog display | Paul Gilbert | |
svn-id: r46338 | |||
2008-04-20 | Initial import of the work in progress M4 engine | Filippos Karapetis | |
svn-id: r31600 |