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path: root/engines/m4/font.h
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2011-06-20ALL: Remove trailing whitespacesMax Horn
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-14ALL: colour -> colorMax Horn
2010-06-29Bugfixes to reading in the animation font name correctly, as well as ↵Paul Gilbert
converted some Common::String usage to char buffers to fix incorrect String usage svn-id: r50488
2010-05-25Changed the font system to allow for multiple fonts to be loaded simultaneouslyPaul Gilbert
svn-id: r49209
2010-05-15Decoded further fields in the SequenceList class, and started implementation ↵Paul Gilbert
of kernel message display svn-id: r49034
2010-01-30Beginnings of a separation of the MADS and M4 engines into separate classes. ↵Paul Gilbert
This will be cleaner then having checks everywhere for whether the game mode is MADS or M4. svn-id: r47705
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2009-12-17Implemented basic message parsingPaul Gilbert
svn-id: r46402
2009-12-12Implemented the rendering section of dialog displayPaul Gilbert
svn-id: r46338
2008-04-20Initial import of the work in progress M4 engineFilippos Karapetis
svn-id: r31600