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path: root/engines/m4/graphics.h
AgeCommit message (Collapse)Author
2010-03-14Further work on separating M4 specific scene code into the m4_scene.cpp filePaul Gilbert
svn-id: r48256
2010-02-13Added the beginnings of scene set-up logicPaul Gilbert
svn-id: r48039
2010-01-30Beginnings of a separation of the MADS and M4 engines into separate classes. ↵Paul Gilbert
This will be cleaner then having checks everywhere for whether the game mode is MADS or M4. svn-id: r47705
2009-12-12Implemented the rendering section of dialog displayPaul Gilbert
svn-id: r46338
2009-12-11Renamed line() to drawLine() to silence warning about function parameters inTorbjörn Andersson
dialogs.cpp shadowing it. Actually, the function doesn't seem to be used anywhere at the moment, but perhaps someone has future plans for it? svn-id: r46331
2009-12-07M4: Make M4Surface member w, h, pixels protected; some cleanupMax Horn
svn-id: r46280
2009-12-07M4: Rename M4Surface::getData() to getBasePtr() for consistencyMax Horn
svn-id: r46279
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-06-18Renamed M4Surface::empty() to clear() (two reason: empty is not a verb, and ↵Max Horn
in class String it is used for a bool property) svn-id: r32733
2008-04-20Initial import of the work in progress M4 engineFilippos Karapetis
svn-id: r31600