Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-07 | Split up the scene.cpp file into separate files for M4 and MADS specific ↵ | Paul Gilbert | |
scene code and support classes. Also have started adding code for textual display and proper current action display svn-id: r48172 | |||
2010-01-31 | Further work on separating the scene logic for MADS and M4 | Paul Gilbert | |
svn-id: r47732 | |||
2010-01-30 | Worked on separating scene logic into separate classes for M4 and MADS | Paul Gilbert | |
svn-id: r47728 | |||
2010-01-30 | Beginnings of a separation of the MADS and M4 engines into separate classes. ↵ | Paul Gilbert | |
This will be cleaner then having checks everywhere for whether the game mode is MADS or M4. svn-id: r47705 | |||
2009-12-09 | Changed MidiDriver::createMidi to take a MidiDriverType instead of an int | Max Horn | |
svn-id: r46316 | |||
2009-12-05 | Expanded the actions view into a full user interface view, and added support ↵ | Paul Gilbert | |
for highlighting of user interface elements svn-id: r46262 | |||
2009-11-26 | Added the basics of a action list display | Paul Gilbert | |
svn-id: r46152 | |||
2009-11-15 | Added support for needed MADS game configuration options | Paul Gilbert | |
svn-id: r45911 | |||
2009-11-04 | Added support for loading the game's object list | Paul Gilbert | |
svn-id: r45651 | |||
2009-09-23 | Got rid of Common::File::addDefaultDirectory, instead implemented the ↵ | Johannes Schickel | |
solution proposed in "Case agnostic handling for directories (and files)" on -devel. svn-id: r44266 | |||
2009-07-25 | Move the event recorder to its own class (EventRecoder inside ↵ | Johannes Schickel | |
common/EventRecorder.[h/cpp]). svn-id: r42751 | |||
2009-03-29 | Added missing parenthesis in M4Engine::delay | Paul Gilbert | |
svn-id: r39733 | |||
2009-03-01 | Engines: Fused several init&go methods into a single run method | Max Horn | |
svn-id: r39003 | |||
2009-01-30 | Renamed SpecialDebugLevel to DebugChannel | Max Horn | |
svn-id: r36142 | |||
2009-01-29 | A ton of code formatting fixes; also fixed warnings about single line loops ↵ | Max Horn | |
like 'while(cond);' by inserting newlines svn-id: r36127 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel | |
svn-id: r35062 | |||
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn | |
svn-id: r34916 | |||
2008-10-12 | Don't call Common::List::size() if you don't have to (it's an expensive ↵ | Max Horn | |
operation, which has to iterate the whole List, while empty() works in constant time) svn-id: r34786 | |||
2008-09-07 | Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an ↵ | Max Horn | |
FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation svn-id: r34434 | |||
2008-09-07 | added two FIXMEs to M4 -- somehow, adding two subdirs of CWD named ↵ | Max Horn | |
'goodstuf' and 'resource' to the list of default dirs doesn't sound very sensible to me ;) svn-id: r34426 | |||
2008-05-14 | Fixed menu background loading in Riddle of Master Lu | Filippos Karapetis | |
svn-id: r32122 | |||
2008-04-20 | Initial import of the work in progress M4 engine | Filippos Karapetis | |
svn-id: r31600 |