Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-30 | Renamed SpecialDebugLevel to DebugChannel | Max Horn | |
svn-id: r36142 | |||
2009-01-29 | A ton of code formatting fixes; also fixed warnings about single line loops ↵ | Max Horn | |
like 'while(cond);' by inserting newlines svn-id: r36127 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-11-14 | Committed my patch #2123680 "SDL: Backend transaction / rollback support". | Johannes Schickel | |
svn-id: r35062 | |||
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn | |
svn-id: r34916 | |||
2008-10-12 | Don't call Common::List::size() if you don't have to (it's an expensive ↵ | Max Horn | |
operation, which has to iterate the whole List, while empty() works in constant time) svn-id: r34786 | |||
2008-09-07 | Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an ↵ | Max Horn | |
FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation svn-id: r34434 | |||
2008-09-07 | added two FIXMEs to M4 -- somehow, adding two subdirs of CWD named ↵ | Max Horn | |
'goodstuf' and 'resource' to the list of default dirs doesn't sound very sensible to me ;) svn-id: r34426 | |||
2008-05-14 | Fixed menu background loading in Riddle of Master Lu | Filippos Karapetis | |
svn-id: r32122 | |||
2008-04-20 | Initial import of the work in progress M4 engine | Filippos Karapetis | |
svn-id: r31600 |