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path: root/engines/m4/m4.cpp
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2008-09-07Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an ↵Max Horn
FSNode); adapted code to that (by using getChild() to get subdirs, not string concatenation svn-id: r34434
2008-09-07added two FIXMEs to M4 -- somehow, adding two subdirs of CWD named ↵Max Horn
'goodstuf' and 'resource' to the list of default dirs doesn't sound very sensible to me ;) svn-id: r34426
2008-05-14Fixed menu background loading in Riddle of Master LuFilippos Karapetis
svn-id: r32122
2008-04-20Initial import of the work in progress M4 engineFilippos Karapetis
svn-id: r31600