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path: root/engines/m4/mads_views.cpp
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2010-04-27Added further timer method implementation. Also renamed some of the classes ↵Paul Gilbert
to match those of the original engine, based on the contents of various in-game error messages svn-id: r48816
2010-04-23Implemented extra timer methods and a DynamicHotspots classPaul Gilbert
svn-id: r48776
2010-04-21Changed MadsView into a separate class, since it's functionality is needed ↵Paul Gilbert
by two different class hierarchies that can't share a common ancestor class svn-id: r48763
2010-04-12Added the beginnings of the main timer listPaul Gilbert
svn-id: r48635
2010-03-27Added the game options dialog, along with several bugfixes to dialog display ↵Paul Gilbert
code svn-id: r48410
2010-03-26Bugfixes to the graphics display of dialogsPaul Gilbert
svn-id: r48405
2010-03-25Added preliminary logic for showing loaded sprite framesPaul Gilbert
svn-id: r48401
2010-03-24Prevent inifinite loop caused by a check of an unsigned integer against >= 0.Johannes Schickel
svn-id: r48397
2010-03-24Moved new MadsView related code into Mads_Views, where it's more ↵Paul Gilbert
appropriate. Added extra logic necessary for displaying text in the game dialogs svn-id: r48378
2010-03-21Added framework for displaying game dialogsPaul Gilbert
svn-id: r48353
2010-03-19Beginnings of hooking up the new logic for current action displayPaul Gilbert
svn-id: r48298
2010-02-21Patch for bug 2943361 by littleboy, adding full kb modifier support to all ↵Yotam Barnoy
engines + GUI and proper keypad handling svn-id: r48101
2010-01-31Further work on separating the scene logic for MADS and M4Paul Gilbert
svn-id: r47732