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2011-05-25M4: Attempt to fix the broken Rails codeMax Horn
I am not sure how this code could have ever worked without lots of crashing, but maybe I am missing something... Still, casting an arbitrary integer value to an int *pointer* and then later dereferencing it does not seem like a good idea :). Changed the code to do what I *guess* it was meant to do. But somebody who actually knows M4 and its games should double check.
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-07-14Preliminary implementation of lots of code related to player movementPaul Gilbert
svn-id: r50882
2010-05-16Bugfixes for animation depth logicPaul Gilbert
svn-id: r49045
2008-04-20Initial import of the work in progress M4 engineFilippos Karapetis
svn-id: r31600