Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-05-23 | Major work done on the animation and support classes to match the original | Paul Gilbert | |
svn-id: r49150 | |||
2010-03-26 | Bugfixes to the graphics display of dialogs | Paul Gilbert | |
svn-id: r48405 | |||
2010-03-25 | Added preliminary logic for showing loaded sprite frames | Paul Gilbert | |
svn-id: r48401 | |||
2010-01-31 | Formatting corrections to conform to ScummVM formatting guidelines | Paul Gilbert | |
svn-id: r47733 | |||
2010-01-30 | Beginnings of a separation of the MADS and M4 engines into separate classes. ↵ | Paul Gilbert | |
This will be cleaner then having checks everywhere for whether the game mode is MADS or M4. svn-id: r47705 | |||
2009-12-07 | M4: Move 'determine transparent color' hack into a new M4Sprite method | Max Horn | |
svn-id: r46281 | |||
2008-04-20 | Initial import of the work in progress M4 engine | Filippos Karapetis | |
svn-id: r31600 |