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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sprite.h
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2010-06-20
Implemented explicit transparency index support - the previous hardcoded ↵
Paul Gilbert
index of 0 wasn't correct, since some sprites need that index svn-id: r50070
2010-05-23
Major work done on the animation and support classes to match the original
Paul Gilbert
svn-id: r49150
2010-03-26
Bugfixes to the graphics display of dialogs
Paul Gilbert
svn-id: r48405
2010-03-25
Added preliminary logic for showing loaded sprite frames
Paul Gilbert
svn-id: r48401
2010-01-31
Formatting corrections to conform to ScummVM formatting guidelines
Paul Gilbert
svn-id: r47733
2010-01-30
Beginnings of a separation of the MADS and M4 engines into separate classes. ↵
Paul Gilbert
This will be cleaner then having checks everywhere for whether the game mode is MADS or M4. svn-id: r47705
2009-12-07
M4: Move 'determine transparent color' hack into a new M4Sprite method
Max Horn
svn-id: r46281
2008-04-20
Initial import of the work in progress M4 engine
Filippos Karapetis
svn-id: r31600