aboutsummaryrefslogtreecommitdiff
path: root/engines/m4
AgeCommit message (Collapse)Author
2010-01-19Get rid of Mixer::FLAG_AUTOFREE.Max Horn
Also fix several recently introduced new/delete vs. malloc/free mismatches. svn-id: r47369
2010-01-16cleanupMax Horn
svn-id: r47333
2010-01-12Rename all "Adlib" uses to "AdLib" to match the real name of the sound card ↵Johannes Schickel
/ company. Check this for reference: http://en.wikipedia.org/wiki/Ad_Lib,_Inc. http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card) This commit does not touch "adlib" and "ADLIB" uses! Also it does not update all the SCUMM detection entries, which still use "Adlib". svn-id: r47279
2010-01-08Move DisposeAfterUse::Flag from Common to global namespace, and into a new ↵Max Horn
header common/types.h svn-id: r47180
2010-01-03Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is nullTorbjörn Andersson
before freeing it, which isn't necessary. svn-id: r46941
2009-12-20Started implementation of the original game's cheat modePaul Gilbert
svn-id: r46425
2009-12-20Changed the M4 event handler to encode the keyboard flags into KEVENT_KEY eventsPaul Gilbert
svn-id: r46424
2009-12-19Further implementation of dialog/message script languagePaul Gilbert
svn-id: r46418
2009-12-19Added an extra assertPaul Gilbert
svn-id: r46417
2009-12-17Implemented basic message parsingPaul Gilbert
svn-id: r46402
2009-12-12Implemented the rendering section of dialog displayPaul Gilbert
svn-id: r46338
2009-12-11Renamed line() to drawLine() to silence warning about function parameters inTorbjörn Andersson
dialogs.cpp shadowing it. Actually, the function doesn't seem to be used anywhere at the moment, but perhaps someone has future plans for it? svn-id: r46331
2009-12-11Beginnings of a dialog display classPaul Gilbert
svn-id: r46330
2009-12-09Changed MidiDriver::createMidi to take a MidiDriverType instead of an intMax Horn
svn-id: r46316
2009-12-07M4: Move 'determine transparent color' hack into a new M4Sprite methodMax Horn
svn-id: r46281
2009-12-07M4: Make M4Surface member w, h, pixels protected; some cleanupMax Horn
svn-id: r46280
2009-12-07M4: Rename M4Surface::getData() to getBasePtr() for consistencyMax Horn
svn-id: r46279
2009-12-05Hooked up the actions list and object-specific actions to change the status textPaul Gilbert
svn-id: r46268
2009-12-05Added a new variation to the 'object' command to add an object to the ↵Paul Gilbert
player's inventory svn-id: r46267
2009-12-05Implemented support for the inventory list scrollbar and directly selecting ↵Paul Gilbert
an object svn-id: r46266
2009-12-05Silenced warning.Torbjörn Andersson
svn-id: r46265
2009-12-05Expanded the actions view into a full user interface view, and added support ↵Paul Gilbert
for highlighting of user interface elements svn-id: r46262
2009-12-01Corrected the palette colours for the interface elementsPaul Gilbert
svn-id: r46230
2009-11-26Fix warningMax Horn
svn-id: r46156
2009-11-26Changed the game list in the doxygen comment to list all the games the ↵Paul Gilbert
engine will hopefully eventually support svn-id: r46154
2009-11-26Added some comments on the status of the enginePaul Gilbert
svn-id: r46153
2009-11-26Added the basics of a action list displayPaul Gilbert
svn-id: r46152
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly ↵Max Horn
without details; help filling these out is welcome) svn-id: r46128
2009-11-15Added display of the rotating inventory objectsPaul Gilbert
svn-id: r45912
2009-11-15Added support for needed MADS game configuration optionsPaul Gilbert
svn-id: r45911
2009-11-12Added a staticres file with the MADS articles list, and added an article ↵Paul Gilbert
field to the MADSObject class svn-id: r45856
2009-11-11Comment out unused variable.Johannes Schickel
svn-id: r45833
2009-11-11Beginnings of support for AA file animations. The mads_anim.cpp commit is ↵Paul Gilbert
part of this, not the previous commit svn-id: r45828
2009-11-11Removed all the '- 1' from calls to get vocabs, centralising it in the ↵Paul Gilbert
getVocab method. This is correct, as the first element in the game vocab list is '1', not '0'. svn-id: r45827
2009-11-10Missing template argument for MIN (added <uint>)Lars Persson
svn-id: r45803
2009-11-04Added support for loading the game's object listPaul Gilbert
svn-id: r45651
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
svn-id: r45616
2009-10-18Introduced new type Common::DisposeAfterUse::FlagMax Horn
svn-id: r45233
2009-10-01Reworked of code line in changeExtension that was giving a cppcheck warningPaul Gilbert
svn-id: r44517
2009-09-30Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other ↵Max Horn
things) svn-id: r44495
2009-09-24Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings ↵Filippos Karapetis
and issues in compilers which don't support NORETURN svn-id: r44314
2009-09-24Fixed some more warnings about unreachable codeFilippos Karapetis
svn-id: r44300
2009-09-23Got rid of Common::File::addDefaultDirectory, instead implemented the ↵Johannes Schickel
solution proposed in "Case agnostic handling for directories (and files)" on -devel. svn-id: r44266
2009-09-11Fix compile of M4 game engine.Travis Howell
svn-id: r44028
2009-09-11M4: Seems that s1_cos and s1_sin are either misnamed, or buggy ?Max Horn
svn-id: r44026
2009-09-11Don't abuse FORCEINLINEMax Horn
svn-id: r44025
2009-09-03Fix a new/free mismatch when creating a MemoryReadStream from a ↵Matthew Hoops
MemoryWriteStreamDynamic by changing MemoryWriteStreamDynamic to use malloc/free instead of new/delete[]. This could have affected ScummEngine_v4::prepareSavegame(). svn-id: r43918
2009-08-24Add comment why the syntax for ScriptDataCache::load was changed.Johannes Schickel
svn-id: r43694
2009-08-24Small syntax change in the hope to make the motoezx target happy.Johannes Schickel
svn-id: r43692
2009-07-25Move the event recorder to its own class (EventRecoder inside ↵Johannes Schickel
common/EventRecorder.[h/cpp]). svn-id: r42751