Age | Commit message (Expand) | Author |
2010-05-28 | Clarified variable usage for sequence list entry indexes | Paul Gilbert |
2010-05-28 | Implemented needed methods for scrolling surfaces horizontally or vertically | Paul Gilbert |
2010-05-26 | Gave proper names to each flag in the message flag set | Paul Gilbert |
2010-05-25 | Bugfix to allow timed text to display in the correct colours | Paul Gilbert |
2010-05-25 | Changed the font system to allow for multiple fonts to be loaded simultaneously | Paul Gilbert |
2010-05-24 | Implemented the bulk of the logic for displaying timed on-screen messages | Paul Gilbert |
2010-05-23 | Major work done on the animation and support classes to match the original | Paul Gilbert |
2010-05-17 | Bugfixes for animation display, and better understanding of how animations cycle | Paul Gilbert |
2010-05-16 | Bugfixes for animation depth logic | Paul Gilbert |
2010-05-15 | Removed use of globally constructed menu item position lists | Paul Gilbert |
2010-05-15 | Decoded further fields in the SequenceList class, and started implementation ... | Paul Gilbert |
2010-05-04 | Reduce indirect header dependencies further | Max Horn |
2010-05-04 | Move DebugChannel related code to new header | Max Horn |
2010-05-04 | Move initGraphics and initCommonGFX from to new header. | Max Horn |
2010-05-04 | Get rid of Engine::_gameDataDir. | Max Horn |
2010-05-03 | Fix g++ warning by commenting out an unused variable. | Johannes Schickel |
2010-05-02 | Allow the Orion Burger title screen to be shown again. At least, it doesn't | Torbjörn Andersson |
2010-04-30 | Added proper names for some of the previous unknown timer fields, and bugfixe... | Paul Gilbert |
2010-04-27 | COMMON: Move DebugChannel stuff into a new DebugMan singleton | Max Horn |
2010-04-27 | Added further timer method implementation. Also renamed some of the classes t... | Paul Gilbert |
2010-04-23 | Implemented extra timer methods and a DynamicHotspots class | Paul Gilbert |
2010-04-21 | Changed MadsView into a separate class, since it's functionality is needed by... | Paul Gilbert |
2010-04-12 | AUDIO: Rename Mixer::playInputStream to playStream | Max Horn |
2010-04-12 | Added the beginnings of the main timer list | Paul Gilbert |
2010-04-08 | Remove unused dereference | Ori Avtalion |
2010-04-01 | Remove extra semicolons | Ori Avtalion |
2010-03-27 | Use the enumerators instead of hardcoding the values of them. | Johannes Schickel |
2010-03-27 | Added the game options dialog, along with several bugfixes to dialog display ... | Paul Gilbert |
2010-03-27 | Completed dialog item selection code | Paul Gilbert |
2010-03-27 | Changed the encoding of keycodes to only include the flags for Ctrl, Alt, and... | Paul Gilbert |
2010-03-26 | Bugfixes to the graphics display of dialogs | Paul Gilbert |
2010-03-26 | Further fixed the setEntry method to make it Endian safe | Paul Gilbert |
2010-03-26 | Bugfix for logic used to calculate single RGB palette entries | Paul Gilbert |
2010-03-25 | Fix compilation by removing a public keyword outside a class scope and using ... | Johannes Schickel |
2010-03-25 | Added preliminary logic for showing loaded sprite frames | Paul Gilbert |
2010-03-24 | Prevent inifinite loop caused by a check of an unsigned integer against >= 0. | Johannes Schickel |
2010-03-24 | Moved new MadsView related code into Mads_Views, where it's more appropriate.... | Paul Gilbert |
2010-03-24 | Bugfix for getting correct quote information | Paul Gilbert |
2010-03-24 | Bugfixes for correctly getting string lengths and cropping drawn text | Paul Gilbert |
2010-03-23 | Added further code for the game dialog framework | Paul Gilbert |
2010-03-22 | Patch #2973290: Semicolon cleanup | Max Horn |
2010-03-21 | Fix shadow member of this warnings of gcc. | Johannes Schickel |
2010-03-21 | Added framework for displaying game dialogs | Paul Gilbert |
2010-03-19 | Beginnings of hooking up the new logic for current action display | Paul Gilbert |
2010-03-18 | COMMON: Move typedef StringList from str.h to new header str-array.h | Max Horn |
2010-03-18 | COMMON: Move Common::RandomSource to common/random.* | Max Horn |
2010-03-16 | Further code implemented for the current action display | Paul Gilbert |
2010-03-14 | Further separation of MADS and M4 scene logic | Paul Gilbert |
2010-03-14 | Further work on separating M4 specific scene code into the m4_scene.cpp file | Paul Gilbert |
2010-03-10 | Split up the SceneResources class into a generic common set, with specific ve... | Paul Gilbert |