index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
macventure
Age
Commit message (
Expand
)
Author
2016-08-14
MACVENTURE: Add decoding for the rest of the sounds
Borja Lorente
2016-08-14
MACVENTURE: Add decoding for 0x10 and 0x7e sounds
Borja Lorente
2016-08-14
MACVENTURE: Add infrastructure to support sound system
Borja Lorente
2016-08-14
MACVENTURE: Add detection for Deja Vu II
Borja Lorente
2016-08-14
MACVENTURE: Deja Vu playable
Borja Lorente
2016-08-14
MACVENTURE: Add dejavu
Borja Lorente
2016-08-14
MACVENTURE: Fix item selection on scroll
Borja Lorente
2016-08-14
MACVENTURE: Add scroll to inventory windows
Borja Lorente
2016-08-14
MACVENTURE: Add scroll to console window
Borja Lorente
2016-08-14
MACVENTURE: Add scroll to console window
Borja Lorente
2016-08-14
MACVENTURE: Fix gui
Borja Lorente
2016-08-14
MACVENTURE: Fix window borders
Borja Lorente
2016-08-14
MACVENTURE: Implement in-engine window closing
Borja Lorente
2016-08-14
MACVENTURE: Refactor dialogs and controls
Borja Lorente
2016-08-14
MACVENTURE: Add closeable inventory windows
Borja Lorente
2016-08-14
MACVENTURE: Shadowgate Winnable
Borja Lorente
2016-08-14
MACVENTURE: Fix image to allow mask attributes
Borja Lorente
2016-08-14
MACVENTURE: Fix sign issue
Borja Lorente
2016-08-14
MACVENTURE: Fix exits loading from savegame
Borja Lorente
2016-08-14
MACVENTURE: Fix small render error
Borja Lorente
2016-08-14
MACVENTURE: Add basic game save/load feature
Borja Lorente
2016-08-14
MACVENTURE: Add text input dialog
Borja Lorente
2016-08-14
MACVENTURE: Add dialog system
Borja Lorente
2016-08-14
MACVENTURE: Add text input logic
Borja Lorente
2016-08-14
MACVENTURE: Remove unnecesary window code
Borja Lorente
2016-08-14
MACVENTURE: Refactor asset load checking
Borja Lorente
2016-08-14
MACVENTURE: Fix inventory window selection
Borja Lorente
2016-08-14
MACVENTURE: Soften conditions for object selection
Borja Lorente
2016-08-14
MACVENTURE: FIx pesky random drag selection
Borja Lorente
2016-08-14
MACVENTURE: Correct object drop position
Borja Lorente
2016-08-14
MACVENTURE: Fix dragged object move recognition
Borja Lorente
2016-08-14
MACVENTURE: Fix drag screen overflow problem
Borja Lorente
2016-08-14
MACVENUTRE: Fix PPIC0 Drawing
Borja Lorente
2016-08-14
MACVENTURE: Fix torch drawing problem
Borja Lorente
2016-08-14
MACVENTURE: Begin fixing second inventory problem
Borja Lorente
2016-08-14
MACVENTURE: Fix click-through and refactor
Borja Lorente
2016-08-14
MACVENTURE: Fix exits drawing
Borja Lorente
2016-08-14
MACVENTURE: Fix the removal of objects in window
Borja Lorente
2016-08-14
MACVENTURE: Fix temporal window reallocation
Borja Lorente
2016-08-14
MACVENTURE: Fix inventory
Borja Lorente
2016-08-14
MACVENTURE: Adjust drag selection to account for window movement
Borja Lorente
2016-08-14
MACVENTURE: Fix object selection in inventory
Borja Lorente
2016-08-14
MACVENTURE: Fix error with second scene
Borja Lorente
2016-08-14
MACVENTURE: First version of working drag
Borja Lorente
2016-08-14
MACVENTURE: Tidy up Inventory window system
Borja Lorente
2016-08-14
MACVENTURE: Add double click
Borja Lorente
2016-08-14
MACVENTURE: Add initial text rendering
Borja Lorente
2016-08-14
MACVENTURE: Add double click support
Borja Lorente
2016-08-14
MACVENTURE: Fix object selection fallthrough
Borja Lorente
2016-08-14
MACVENTURE: Fix clicks and dragging offset
Borja Lorente
[prev]
[next]