index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
made
/
database.h
Age
Commit message (
Expand
)
Author
2008-12-15
- Implemented cmd_restart (for the restart functionality in Return to Zork)
Benjamin Haisch
2008-06-12
- Added support for Rodney's Fun Screen
Benjamin Haisch
2008-05-29
- Implemented opcodes: sfHomeText, sfDrawAnimPic
Benjamin Haisch
2008-05-28
Split Object/GameDatabase into engine version specific classes
Benjamin Haisch
2008-05-20
- Implemented "stand-alone" script dumper/disassembler; it can be enabled by ...
Benjamin Haisch
2008-05-13
Implemented savegame saving/loading for LGOP2.
Benjamin Haisch
2008-05-05
- Renamed XmidiResource to GenericResource
Benjamin Haisch
2008-05-02
- Added patch #1955698: MADE: Add "The Manhole" Detection
Benjamin Haisch
2008-04-30
Implemented savegame loading/saving and sprite clipping
Benjamin Haisch
2008-04-23
Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the ...
Benjamin Haisch
2008-04-20
Changed spaces to tabs.
Torbjörn Andersson
2008-04-20
Initial import of the work in progress MADE engine
Filippos Karapetis