Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-05-10 | ENGINES: Add unknown game variants to the game detector results | Bastien Bouclet | |
2016-03-08 | ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. | Johannes Schickel | |
_singleid -> _singleId _gameids -> _gameIds _guioptions -> _guiOptions | |||
2014-02-18 | MADE: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-11-24 | MADE: Janitorial - Fix spacing errors | Strangerke | |
2013-05-02 | COMMON: Change kPlatformPC to kPlatformDOS | Matthew Hoops | |
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows. | |||
2011-11-16 | LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE) | Strangerke | |
2011-10-23 | LAUNCHER: Add GUIO_NOASPECT to made | Strangerke | |
2011-10-23 | AD: Switched rest of the engines to new GUIO | Eugene Sandulenko | |
2011-10-09 | MADE: Minimize #include usage. | Johannes Schickel | |
2011-08-06 | MADE: Flag CD titles with ADGF_CD | Tarek Soliman | |
2011-06-30 | MADE: Fix hidden overloaded virtual function warning | Ori Avtalion | |
2011-06-14 | DETECTOR: Pass allFiles to AdvancedMetaEngine::fallbackDetect() | Max Horn | |
Also reorder the parameters of composeFileHashMap, placing the "return value" first. | |||
2011-06-14 | DETECTOR: Merge ADParams into AdvancedMetaEngine | Max Horn | |
2011-06-10 | MADE: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | ENGINES: Change incorrect use of 'target' to 'gameid' | Max Horn | |
2011-05-16 | ENGINES: Unify engine names | Thierry Crozat | |
This unifies the engine names in MetaEngine::getName() and the credits. In particular drop "Engine" or "engine" from the names when it was present and use expanded names in credits when the MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS"). | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2010-07-16 | Add entries for the DOS, FM-Towns, and PC-98 versions of RTZ (all on the ↵ | Matthew Hoops | |
FM-Towns CD). svn-id: r50941 | |||
2010-06-15 | AdvancedDetector: Add new parameter directoryGlobs. | Eugene Sandulenko | |
Without this parameter mass detection gave tons of false alarms. Use globbing for narrowing down the depth search. svn-id: r49788 | |||
2010-06-14 | Extended advancedDetector with depth parameter. | Eugene Sandulenko | |
Now AD can search nested directories. By default it is turned off, but there is new parameter to ADParameters struct. Usually value of 2 is good enough for all purposes. svn-id: r49653 | |||
2009-06-06 | Added game GUI options to advancedDetector and updated all engines | Eugene Sandulenko | |
svn-id: r41272 | |||
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel | |
svn-id: r40867 | |||
2009-03-12 | Added file sizes of the various CD versions of Return to Zork to the ↵ | Filippos Karapetis | |
detector, as supplied in patch #2629804. Also, updated the game descriptions to provide more information on the version detected svn-id: r39360 | |||
2009-03-12 | Added the Italian and French versions of Return to Zork, as supplied in bug ↵ | Filippos Karapetis | |
report #2685032 svn-id: r39359 | |||
2009-03-09 | Added LGOP2 detection entries: | Benjamin Haisch | |
- German, supplied by windlepoons (bug tracker #2675695) - French and Spanish, supplied by goodoldgeorg (bug tracker #2675759) svn-id: r39270 | |||
2009-03-07 | Whitespace cleanup: Convert space followed by tab to just tab | Max Horn | |
svn-id: r39203 | |||
2009-03-05 | Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵ | Jordi Vilalta Prat | |
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132 | |||
2009-01-29 | Moved AdvancedDetector from common/ to engines/ | Max Horn | |
svn-id: r36132 | |||
2009-01-22 | - Added support for The Manhole EGA version | Benjamin Haisch | |
- Support for 'chunked' picture resources and EGA pictures - Improved the mouth sync in RtZ (still not perfect, though) - Removed obsolete TODOs - Fixed sfPlayMovie to return if the movie playback was aborted or not; this is used by RtZ to determine if it should display the credits screen after the intro movie svn-id: r35997 | |||
2009-01-16 | - Removed _gameVersion, engine versions are set in the game detection ↵ | Filippos Karapetis | |
entries now - Renamed ProjectReader -> ResourceReader - Added some WIP code for the EGA version of the Manhole (still not working/disabled) - The resource reader now closes the files it has opened correctly when it's deleted svn-id: r35877 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-11-07 | Implemented RTL support | Benjamin Haisch | |
svn-id: r34933 | |||
2008-11-06 | Simplified AdvancedMetaEngine::fallbackDetect usage | Max Horn | |
svn-id: r34909 | |||
2008-09-03 | Moved FilesystemNode / FSList to namespace Common; also got rid of some ↵ | Max Horn | |
'typedef Common::String String;' name aliases svn-id: r34302 | |||
2008-06-18 | - Fixed sprite drawing in Rodney's Funscreen | Benjamin Haisch | |
- Handle mouse button up events and event number fixes in MadeEngine::handleEvents() - Use milliseconds -> game ticks calculation based on Windows version of the original engine - "Rodney's Fun Screen" -> "Rodney's Funscreen" svn-id: r32731 | |||
2008-06-12 | - Added support for Rodney's Fun Screen | Benjamin Haisch | |
- Added audio cd playback (still kinda broken though) - Renamed getObjectPropertyPtr to findObjectProperty svn-id: r32669 | |||
2008-05-26 | Disable Drascula's and MADE's dummy fallbackDetect. | Jordi Vilalta Prat | |
svn-id: r32297 | |||
2008-05-14 | Added entries for the unpacked (*.dat) English and German CD versions of RtZ 1.2 | Filippos Karapetis | |
svn-id: r32126 | |||
2008-05-14 | Added Return to Zork German CD version 1.2 | Filippos Karapetis | |
Updated comment about *.red and *.dat svn-id: r32124 | |||
2008-05-07 | Fixed RTZ 1.0 game flags and updated copyright | Filippos Karapetis | |
svn-id: r31918 | |||
2008-05-07 | Added detection for RtZ CD version 1.0 (thanks to spookypeanut) | Benjamin Haisch | |
svn-id: r31917 | |||
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat | |
svn-id: r31888 | |||
2008-05-02 | - Added patch #1955698: MADE: Add "The Manhole" Detection | Benjamin Haisch | |
- Added detection for Leather Goddesses of Phobos 2 Note that these two games will definitely not work as expected and will probably crash! svn-id: r31810 | |||
2008-04-24 | add detection entry for 1.2 CD version. | Joost Peters | |
the md5 of rtzcd.dat is identical to the existing entry, so no additional "unpacked" entry was added. svn-id: r31713 | |||
2008-04-23 | Surely, it's the "version" of Return to Zork with rtzcd.red that should have | Torbjörn Andersson | |
the GF_CD_COMPRESSED flag? svn-id: r31672 | |||
2008-04-23 | Removed file existence checks to determine game version and added game flags ↵ | Filippos Karapetis | |
instead. Added the MD5 of the English floppy version of Return to Zork svn-id: r31670 | |||
2008-04-23 | Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the ↵ | Benjamin Haisch | |
game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry. svn-id: r31661 | |||
2008-04-22 | Fixed Return to Zork game ID | Filippos Karapetis | |
svn-id: r31656 | |||
2008-04-21 | Add detection of the Return to Zork demo. | Travis Howell | |
svn-id: r31640 | |||
2008-04-20 | Initial import of the work in progress MADE engine | Filippos Karapetis | |
svn-id: r31599 |