aboutsummaryrefslogtreecommitdiff
path: root/engines/made/detection.cpp
AgeCommit message (Collapse)Author
2018-05-10ENGINES: Add unknown game variants to the game detector resultsBastien Bouclet
2016-03-08ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.Johannes Schickel
_singleid -> _singleId _gameids -> _gameIds _guioptions -> _guiOptions
2014-02-18MADE: Make GPL headers consistent in themselves.Johannes Schickel
2013-11-24MADE: Janitorial - Fix spacing errorsStrangerke
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows.
2011-11-16LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)Strangerke
2011-10-23LAUNCHER: Add GUIO_NOASPECT to madeStrangerke
2011-10-23AD: Switched rest of the engines to new GUIOEugene Sandulenko
2011-10-09MADE: Minimize #include usage.Johannes Schickel
2011-08-06MADE: Flag CD titles with ADGF_CDTarek Soliman
2011-06-30MADE: Fix hidden overloaded virtual function warningOri Avtalion
2011-06-14DETECTOR: Pass allFiles to AdvancedMetaEngine::fallbackDetect()Max Horn
Also reorder the parameters of composeFileHashMap, placing the "return value" first.
2011-06-14DETECTOR: Merge ADParams into AdvancedMetaEngineMax Horn
2011-06-10MADE: Switch to alternate AdvancedMetaEngine, avoid ADParamsMax Horn
2011-06-10ENGINES: Change incorrect use of 'target' to 'gameid'Max Horn
2011-05-16ENGINES: Unify engine namesThierry Crozat
This unifies the engine names in MetaEngine::getName() and the credits. In particular drop "Engine" or "engine" from the names when it was present and use expanded names in credits when the MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS").
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-07-16Add entries for the DOS, FM-Towns, and PC-98 versions of RTZ (all on the ↵Matthew Hoops
FM-Towns CD). svn-id: r50941
2010-06-15AdvancedDetector: Add new parameter directoryGlobs.Eugene Sandulenko
Without this parameter mass detection gave tons of false alarms. Use globbing for narrowing down the depth search. svn-id: r49788
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
Now AD can search nested directories. By default it is turned off, but there is new parameter to ADParameters struct. Usually value of 2 is good enough for all purposes. svn-id: r49653
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
svn-id: r41272
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
svn-id: r40867
2009-03-12Added file sizes of the various CD versions of Return to Zork to the ↵Filippos Karapetis
detector, as supplied in patch #2629804. Also, updated the game descriptions to provide more information on the version detected svn-id: r39360
2009-03-12Added the Italian and French versions of Return to Zork, as supplied in bug ↵Filippos Karapetis
report #2685032 svn-id: r39359
2009-03-09Added LGOP2 detection entries:Benjamin Haisch
- German, supplied by windlepoons (bug tracker #2675695) - French and Spanish, supplied by goodoldgeorg (bug tracker #2675759) svn-id: r39270
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
svn-id: r39203
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵Jordi Vilalta Prat
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
svn-id: r36132
2009-01-22- Added support for The Manhole EGA versionBenjamin Haisch
- Support for 'chunked' picture resources and EGA pictures - Improved the mouth sync in RtZ (still not perfect, though) - Removed obsolete TODOs - Fixed sfPlayMovie to return if the movie playback was aborted or not; this is used by RtZ to determine if it should display the credits screen after the intro movie svn-id: r35997
2009-01-16- Removed _gameVersion, engine versions are set in the game detection ↵Filippos Karapetis
entries now - Renamed ProjectReader -> ResourceReader - Added some WIP code for the EGA version of the Manhole (still not working/disabled) - The resource reader now closes the files it has opened correctly when it's deleted svn-id: r35877
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
svn-id: r35648
2008-11-07Implemented RTL supportBenjamin Haisch
svn-id: r34933
2008-11-06Simplified AdvancedMetaEngine::fallbackDetect usageMax Horn
svn-id: r34909
2008-09-03Moved FilesystemNode / FSList to namespace Common; also got rid of some ↵Max Horn
'typedef Common::String String;' name aliases svn-id: r34302
2008-06-18- Fixed sprite drawing in Rodney's FunscreenBenjamin Haisch
- Handle mouse button up events and event number fixes in MadeEngine::handleEvents() - Use milliseconds -> game ticks calculation based on Windows version of the original engine - "Rodney's Fun Screen" -> "Rodney's Funscreen" svn-id: r32731
2008-06-12- Added support for Rodney's Fun ScreenBenjamin Haisch
- Added audio cd playback (still kinda broken though) - Renamed getObjectPropertyPtr to findObjectProperty svn-id: r32669
2008-05-26Disable Drascula's and MADE's dummy fallbackDetect.Jordi Vilalta Prat
svn-id: r32297
2008-05-14Added entries for the unpacked (*.dat) English and German CD versions of RtZ 1.2Filippos Karapetis
svn-id: r32126
2008-05-14Added Return to Zork German CD version 1.2Filippos Karapetis
Updated comment about *.red and *.dat svn-id: r32124
2008-05-07Fixed RTZ 1.0 game flags and updated copyrightFilippos Karapetis
svn-id: r31918
2008-05-07Added detection for RtZ CD version 1.0 (thanks to spookypeanut)Benjamin Haisch
svn-id: r31917
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
svn-id: r31888
2008-05-02- Added patch #1955698: MADE: Add "The Manhole" DetectionBenjamin Haisch
- Added detection for Leather Goddesses of Phobos 2 Note that these two games will definitely not work as expected and will probably crash! svn-id: r31810
2008-04-24add detection entry for 1.2 CD version.Joost Peters
the md5 of rtzcd.dat is identical to the existing entry, so no additional "unpacked" entry was added. svn-id: r31713
2008-04-23Surely, it's the "version" of Return to Zork with rtzcd.red that should haveTorbjörn Andersson
the GF_CD_COMPRESSED flag? svn-id: r31672
2008-04-23Removed file existence checks to determine game version and added game flags ↵Filippos Karapetis
instead. Added the MD5 of the English floppy version of Return to Zork svn-id: r31670
2008-04-23Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the ↵Benjamin Haisch
game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry. svn-id: r31661
2008-04-22Fixed Return to Zork game IDFilippos Karapetis
svn-id: r31656
2008-04-21Add detection of the Return to Zork demo.Travis Howell
svn-id: r31640
2008-04-20Initial import of the work in progress MADE engineFilippos Karapetis
svn-id: r31599