Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-09-15 | MIDI: Send a reset MIDI device signal on startup. | Johannes Schickel | |
This is currently done in the engine code. I adapted AGI, AGOS, DRACI, GROOVIE, LURE, MADE, QUEEN, SAGA, SKY, TINSEL and TOUCHE to send a reset device on startup. The sound output still works fine (started up a game from every engine), so this should hopefully not introduce any regressions. As far as I can tell it seems that SCUMM does send a proper device reset, so I did not touch it. KYRA only sends a proper reset for MT-32 currently. I am not sure about SCI though. This fixes bug #3066826 "SIMON: MIDI notes off when using RTL after SCI". svn-id: r52736 | |||
2009-01-13 | - Music now works in LGoP2 | Filippos Karapetis | |
- Changed the default music volume to 127, down from 255 - Added an explanation/FIXME for the out of sync mouth animations in RTZ - Added some TODOs and removed some obsolete ones svn-id: r35843 | |||
2008-08-20 | I believe the setVolume() function has to be guarded by a mutex. (I added ↵ | Torbjörn Andersson | |
this to the Tinsel engine a while back to fix mysterious problems, but forgot to add it elsewhere.) Maybe this will fix the mysterious IHNM crashes, as well? svn-id: r34048 | |||
2008-05-05 | Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all) | Benjamin Haisch | |
svn-id: r31873 | |||
2008-04-24 | More cleanup | Filippos Karapetis | |
svn-id: r31692 | |||
2008-04-24 | Cleanup and simplification of the music playing code | Filippos Karapetis | |
svn-id: r31691 | |||
2008-04-24 | Cleanup | Filippos Karapetis | |
svn-id: r31686 | |||
2008-04-23 | Added (early) midi player code. | Benjamin Haisch | |
Added "screen flash" effect. Implemented opcodes: - o1_PLAYMUS - o1_STOPMUS - o1_ISMUS - o1_FLASH - o1_LOADSND - o1_LOADMUS svn-id: r31682 |