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2015-07-05MADE: Cleanup AdLib driver initialization...Torbjörn Andersson
... as per m_kiewitz's suggestions.
2015-07-05MADE: Allow loading of sample.ad from rtzcd.redTorbjörn Andersson
At the moment, AdLib music doesn't work yet though. At least not for this particular case.
2015-07-02MADE: Limit Miles audio to Return to Zork only, and enable Adlib support.Kirben
2015-07-02MADE: Add Miles support for RTZ, currently disabled for Adlib due to known ↵Kirben
issues.
2014-02-18MADE: Make GPL headers consistent in themselves.Johannes Schickel
2011-10-09MADE: Minimize #include usage.Johannes Schickel
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-03-25AUDIO: Move more common code to Audio::MidiPlayerMax Horn
This also should fix some regressions from the previous commits, related to MidiParser's either being leaked, or being deleted and then used again (i.e., crashing). I tested as many games as I had available, but further testing of all affected engines is called for anyway.
2011-03-24MADE: Change MusicPlayer to derive from Audio::MidiPlayerMax Horn
2011-03-23ENGINES: Remove unused MIDI pass-through codeMax Horn
2011-03-23ENGINES: Further simplify pseudo MidiDrivers; fix some regressionsMax Horn
The regression affected AGOS and maybe some others; specifically, the real MidiDriver would have been deleted twice -- I previously missed that the Engine instances takes care of freeing the real MidiDriver, not the MidiPlayer wrapping it. This commit should clarify the ownership of the real MidiDriver for most pseudo MidiDrivers.
2011-03-23AUDIO: Change several fake MidiDrivers to MidiDriver_BASE subclassesMax Horn
Many engines follow the advice in audio/midiparser.h and create a "pseudo-MidiDriver" subclass. But MidiParser really only needs a tiny subset of the MidiDriver capabilities, namely those found in MidiDriver_BASE. So we try to subclass from that whenever possible; this allows us to remove many stub methods, and enables further future simplifications.
2011-03-22AUDIO: Add pure virtual MidiDriver::isOpen() methodMax Horn
This in turn enables modifying MidiDriver_MPU401::close() to allow it to be called on a midi driver that has not yet been opened. The specific issue that triggered me to make these changes was a crash-upon-quit in HUGO, caused by it instantiating a midi driver, then encountering an error (missing hugo.dat) *before* having opened the new midi driver; the general cleanup code then tries to close the (not yet opened) midi driver -> kaboom Also fixed some engines which were leaking MidiDriver instances.
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
svn-id: r55850
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
svn-id: r45616
2008-05-05Added MIDI playback (which doesn't work yet) and fixed compilation (sorry all)Benjamin Haisch
svn-id: r31873
2008-04-24Cleanup and simplification of the music playing codeFilippos Karapetis
svn-id: r31691
2008-04-24CleanupFilippos Karapetis
svn-id: r31686
2008-04-23Added (early) midi player code.Benjamin Haisch
Added "screen flash" effect. Implemented opcodes: - o1_PLAYMUS - o1_STOPMUS - o1_ISMUS - o1_FLASH - o1_LOADSND - o1_LOADMUS svn-id: r31682