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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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screen.cpp
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Author
2008-05-14
- Added some visual effects (palette fading etc.)
Benjamin Haisch
2008-05-12
Changed clipping rectangles to use Common::Rect (thanks to [md5]/thebluegr)
Benjamin Haisch
2008-05-12
Implemented o1_EXCLUDEAREA for RtZ
Benjamin Haisch
2008-05-12
Muting "comparing signed and unsigned values" compiler warning
Sven Hesse
2008-05-12
Fixed printTextEx segment fault bug.
Benjamin Haisch
2008-05-12
Implemented o1_ADDMASK and o1_SETMASK for LGOP2
Benjamin Haisch
2008-05-09
Removed now obsolete FIXME
Filippos Karapetis
2008-05-08
Fixed some game crashes which occurred when ProjectReader::purgeCache() got c...
Filippos Karapetis
2008-05-07
Implemented vertical/horizontal flipping of sprites.
Benjamin Haisch
2008-04-30
Implemented savegame loading/saving and sprite clipping
Benjamin Haisch
2008-04-28
Implemented text drawing and cleanup.
Benjamin Haisch
2008-04-25
Started work on text drawing code.
Benjamin Haisch
2008-04-23
Added (early) midi player code.
Benjamin Haisch
2008-04-23
Fixed palette issues when showing the inventory and the menu.
Benjamin Haisch
2008-04-22
Added palette locking and some wip sound playing code. Some cleanup
Filippos Karapetis
2008-04-21
Some palette related fixes
Filippos Karapetis
2008-04-21
More code merge
Filippos Karapetis
2008-04-21
Code merge
Filippos Karapetis
2008-04-21
Fixed drawAnimFrame (don't draw anything if the frame number is invalid)
Benjamin Haisch
2008-04-20
Changed spaces to tabs.
Torbjörn Andersson
2008-04-20
Initial import of the work in progress MADE engine
Filippos Karapetis