Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-10-09 | MADE: Minimize #include usage. | Johannes Schickel | |
2011-06-02 | MADE: Remove all instances of s(n)printf | Max Horn | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2010-02-27 | Check if we should quit on every opcode call instead of after every 500. ↵ | Matthew Hoops | |
Fixes bug #2960238. svn-id: r48149 | |||
2009-10-04 | Applied patch #2872409 "MADE engine fixes" by agent-q, with one small ↵ | Filippos Karapetis | |
modification (initialized _soundStarted in the ScriptFunctions constructor) svn-id: r44589 | |||
2009-03-14 | Reduced CPU usage of the MADE engine by about 10% (by profiling the code) | Filippos Karapetis | |
- Added delays in places where the screen gets updated - Moved event polling inside sfPollEvent() (cause that's where events are polled), instead of after each opcode svn-id: r39392 | |||
2009-03-14 | Do not update the screen while waiting | Filippos Karapetis | |
svn-id: r39390 | |||
2009-03-14 | Pushed up the simple script stack function in the header file (this helps ↵ | Filippos Karapetis | |
isolate them too, so that script.cpp only contains script command functions now) svn-id: r39389 | |||
2009-03-07 | Whitespace cleanup: Convert space followed by tab to just tab | Max Horn | |
svn-id: r39203 | |||
2009-01-25 | Added some unused opcodes in Rodney | Filippos Karapetis | |
svn-id: r36057 | |||
2009-01-17 | Make sure that "quit" events are handled immediately. This fixes a warning - or | Torbjörn Andersson | |
possibly worse - about an invalid opcode when quitting the game. svn-id: r35879 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-12-15 | - Implemented cmd_restart (for the restart functionality in Return to Zork) | Benjamin Haisch | |
svn-id: r35378 | |||
2008-11-07 | Implemented RTL support | Benjamin Haisch | |
svn-id: r34933 | |||
2008-10-04 | - Declared all stack functions as inline | Benjamin Haisch | |
- Sleep some ms after 500 opcodes to reduce CPU load - Fixed odd bug in LGoP2 where text disappeared quickly without waiting for user input by returning 0x38 in sfShowPage svn-id: r34746 | |||
2008-06-12 | Updated script dumper to show opcode offset. | Benjamin Haisch | |
svn-id: r32668 | |||
2008-05-21 | - Moved event polling from sfPollEvent to runScript | Benjamin Haisch | |
- LGOP2: Fixed problem where Barth's gun was drawn at the wrong position svn-id: r32205 | |||
2008-05-21 | Removed obsolete comment and code in ScriptInterpreter::dumpScript | Benjamin Haisch | |
svn-id: r32204 | |||
2008-05-20 | - Implemented "stand-alone" script dumper/disassembler; it can be enabled by ↵ | Benjamin Haisch | |
defining DUMP_SCRIPTS in script.h and starting with at least debug level 1. - Commented which script opcodes and extended functions are actually used or not. svn-id: r32202 | |||
2008-05-20 | Some updates to the script dumper | Filippos Karapetis | |
svn-id: r32200 | |||
2008-05-18 | Rewrote the MADE script dumper, hopefully in a more efficient way | Filippos Karapetis | |
svn-id: r32167 | |||
2008-05-17 | Slight cleanup and small bugfix for dumpScript()'s cmd_call | Filippos Karapetis | |
svn-id: r32151 | |||
2008-05-17 | Initial incomplete version of a MADE script dumper | Filippos Karapetis | |
svn-id: r32150 | |||
2008-05-14 | Merged the three ScriptFunctionsXXX classes into ScriptFunctions | Benjamin Haisch | |
svn-id: r32105 | |||
2008-05-13 | Implemented savegame saving/loading for LGOP2. | Benjamin Haisch | |
svn-id: r32081 | |||
2008-05-07 | - cmd_return now exits the game if it returns from the main function | Benjamin Haisch | |
- Implemented cmd_exit - PmvPlayer now exits "more gracefully" when the application is closed while playing svn-id: r31930 | |||
2008-05-06 | Silencing two signess compiler warnings | Sven Hesse | |
svn-id: r31897 | |||
2008-05-06 | - The Manhole: New and Enhanced is now (partially) playable | Benjamin Haisch | |
- Implemented cmd_objectp - Changed how the script externals array is set up - Cleanup svn-id: r31895 | |||
2008-05-05 | - Renamed XmidiResource to GenericResource | Benjamin Haisch | |
- Added MIDI resource type - Added ScriptFunctionsLgop2 and ScriptFunctionsMhne (for Leather Goddesses of Phobos 2 and The Manhole: New and Enhanced, resp.) - Many changes for LGOP2 and The Manhole: N&E Note about the new ScriptFunctions classes: I copied the ScriptFunctionsRtz class and so duplicated a lot of code. Most of the opcode functions are the same in all games but there might be differences. Once all common opcode functions have been figured out, they'll be moved to a common place (like the ScriptFunctions class). svn-id: r31871 | |||
2008-04-29 | Turned printf into warning. | Benjamin Haisch | |
svn-id: r31780 | |||
2008-04-25 | Fixed cmd_rand and cmd_randomize and some cleanup. | Benjamin Haisch | |
svn-id: r31718 | |||
2008-04-25 | Implemented cmd_rand() and cmd_randomize() | Filippos Karapetis | |
svn-id: r31714 | |||
2008-04-24 | Unimplemented commands and opcodes throw a warning now | Filippos Karapetis | |
svn-id: r31693 | |||
2008-04-23 | Fixed palette issues when showing the inventory and the menu. | Benjamin Haisch | |
Moved drawing code from drawFlex/drawAnimFrame to drawSurface. Implemented opcodes: - o1_VISUALFX - o1_SCREENLOCK - o1_SETTIMER - o1_SETGROUND - o1_SETCLIP - o1_SETEXCLUDE svn-id: r31675 | |||
2008-04-20 | Changed spaces to tabs. | Torbjörn Andersson | |
svn-id: r31610 | |||
2008-04-20 | Initial import of the work in progress MADE engine | Filippos Karapetis | |
svn-id: r31599 |