Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-14 | Reduced CPU usage of the MADE engine by about 10% (by profiling the code) | Filippos Karapetis | |
- Added delays in places where the screen gets updated - Moved event polling inside sfPollEvent() (cause that's where events are polled), instead of after each opcode svn-id: r39392 | |||
2009-03-07 | Whitespace cleanup: Convert space followed by tab to just tab | Max Horn | |
svn-id: r39203 | |||
2009-02-04 | - Fixed/completed cd audio support (sfPlayCd and sfGetCdTime) for ↵ | Benjamin Haisch | |
Manhole:N&E and RtZ CD svn-id: r36217 | |||
2009-01-25 | Added some unused opcodes in Rodney | Filippos Karapetis | |
svn-id: r36057 | |||
2009-01-25 | Added some information on sfPlayNote, sfStopNote, sfPlayTele, sfStopTele | Filippos Karapetis | |
svn-id: r36056 | |||
2009-01-23 | - Implemented sfGetMusicBeat (used in several games as some kind of timer) | Benjamin Haisch | |
svn-id: r36023 | |||
2009-01-22 | - Added support for The Manhole EGA version | Benjamin Haisch | |
- Support for 'chunked' picture resources and EGA pictures - Improved the mouth sync in RtZ (still not perfect, though) - Removed obsolete TODOs - Fixed sfPlayMovie to return if the movie playback was aborted or not; this is used by RtZ to determine if it should display the credits screen after the intro movie svn-id: r35997 | |||
2009-01-13 | Some updates/observations on script functions | Filippos Karapetis | |
svn-id: r35850 | |||
2009-01-13 | Save game headers are now verified | Filippos Karapetis | |
svn-id: r35848 | |||
2009-01-13 | Reworked the sound energy code | Benjamin Haisch | |
svn-id: r35845 | |||
2009-01-13 | - Music now works in LGoP2 | Filippos Karapetis | |
- Changed the default music volume to 127, down from 255 - Added an explanation/FIXME for the out of sync mouth animations in RTZ - Added some TODOs and removed some obsolete ones svn-id: r35843 | |||
2009-01-06 | The sound energy buffer is now cleared inside decompressSound() | Filippos Karapetis | |
svn-id: r35753 | |||
2009-01-06 | Sound energy values are now stored in a list, to account for the fact that ↵ | Filippos Karapetis | |
the original decompressed sounds on the fly, but we're decompressing them when the sound is being loaded svn-id: r35752 | |||
2009-01-06 | Changed sfGetSoundEnergy to use the correct soundEnergy value from ↵ | Paul Gilbert | |
decompressing sounds for proper lip-sync svn-id: r35751 | |||
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko | |
svn-id: r35648 | |||
2008-10-04 | - Declared all stack functions as inline | Benjamin Haisch | |
- Sleep some ms after 500 opcodes to reduce CPU load - Fixed odd bug in LGoP2 where text disappeared quickly without waiting for user input by returning 0x38 in sfShowPage svn-id: r34746 | |||
2008-09-28 | Return 32000 in sfGetCdTime instead of 0; this fixes the Manhole ↵ | Benjamin Haisch | |
intro/credits (until the function is actually implemented) svn-id: r34671 | |||
2008-06-18 | - Fixed sprite drawing in Rodney's Funscreen | Benjamin Haisch | |
- Handle mouse button up events and event number fixes in MadeEngine::handleEvents() - Use milliseconds -> game ticks calculation based on Windows version of the original engine - "Rodney's Fun Screen" -> "Rodney's Funscreen" svn-id: r32731 | |||
2008-06-12 | - Added support for Rodney's Fun Screen | Benjamin Haisch | |
- Added audio cd playback (still kinda broken though) - Renamed getObjectPropertyPtr to findObjectProperty svn-id: r32669 | |||
2008-05-29 | - Implemented opcodes: sfHomeText, sfDrawAnimPic | Benjamin Haisch | |
- Comments on unneeded opcodes - Simplified getting/setting strings in Objects svn-id: r32361 | |||
2008-05-28 | Fixed premature stopping of sounds/voices. | Benjamin Haisch | |
svn-id: r32354 | |||
2008-05-26 | - Hopefully fixed 'responsiveness' of the mouse cursor/event handling | Benjamin Haisch | |
- Disabled auto dirty rects which caused major gfx problems - Added default mouse cursor for Manhole: N&E - Fixed sound rate for Manhole: N&E - Don't automatically show mouse cursor when a new cursor was loaded svn-id: r32279 | |||
2008-05-21 | - Moved event polling from sfPollEvent to runScript | Benjamin Haisch | |
- LGOP2: Fixed problem where Barth's gun was drawn at the wrong position svn-id: r32205 | |||
2008-05-20 | - Implemented "stand-alone" script dumper/disassembler; it can be enabled by ↵ | Benjamin Haisch | |
defining DUMP_SCRIPTS in script.h and starting with at least debug level 1. - Commented which script opcodes and extended functions are actually used or not. svn-id: r32202 | |||
2008-05-19 | RtZ: Fixed a bug where sounds were cut off prematurely. | Benjamin Haisch | |
svn-id: r32188 | |||
2008-05-14 | Some comments to opcodes sfGetMusicBeat and sfSetTextRect | Filippos Karapetis | |
svn-id: r32123 | |||
2008-05-14 | Merged the three ScriptFunctionsXXX classes into ScriptFunctions | Benjamin Haisch | |
svn-id: r32105 | |||
2008-05-14 | Removed obsolete file | Filippos Karapetis | |
svn-id: r32101 | |||
2008-05-02 | Fix warnings | Max Horn | |
svn-id: r31829 | |||
2008-04-30 | Implemented savegame loading/saving and sprite clipping | Benjamin Haisch | |
Fixed bug in Screen::printTextEx Implemented opcodes: - o1_DRAWTEXT - o1_DRAWMENU - o1_MENUCOUNT - o1_SAVEGAME - o1_LOADGAME - o1_GAMENAME svn-id: r31794 | |||
2008-04-29 | Fixed bug in o1_READMENU where an incorrect string length was returned. | Benjamin Haisch | |
Also fixed o1_EVENT to return the correct event number when a key was pressed and removed the debug code there. svn-id: r31781 | |||
2008-04-29 | Fix warning | Max Horn | |
svn-id: r31778 | |||
2008-04-28 | Implemented text drawing and cleanup. | Benjamin Haisch | |
svn-id: r31756 | |||
2008-04-24 | Implemented opcodes o1_DROPSHADOW, o1_TEXTCOLOR, o1_OUTLINE. Added some ↵ | Filippos Karapetis | |
initial code for opcode o1_TEXTRECT svn-id: r31711 | |||
2008-04-24 | Some initial code for font loading | Filippos Karapetis | |
Implemented opcode o1_LOADANIM svn-id: r31698 | |||
2008-04-24 | Unimplemented commands and opcodes throw a warning now | Filippos Karapetis | |
svn-id: r31693 | |||
2008-04-24 | Slight cleanup to o1_PLAYSND | Filippos Karapetis | |
svn-id: r31684 | |||
2008-04-23 | Added (early) midi player code. | Benjamin Haisch | |
Added "screen flash" effect. Implemented opcodes: - o1_PLAYMUS - o1_STOPMUS - o1_ISMUS - o1_FLASH - o1_LOADSND - o1_LOADMUS svn-id: r31682 | |||
2008-04-23 | Fixed palette issues when showing the inventory and the menu. | Benjamin Haisch | |
Moved drawing code from drawFlex/drawAnimFrame to drawSurface. Implemented opcodes: - o1_VISUALFX - o1_SCREENLOCK - o1_SETTIMER - o1_SETGROUND - o1_SETCLIP - o1_SETEXCLUDE svn-id: r31675 | |||
2008-04-23 | In-game sound effects and voices should be working correctly now. | Filippos Karapetis | |
Implemented the following opcodes: - o1_PLAYSND - o1_ISSND - o1_STOPSND - o1_PLAYVOICE - o1_SOUNDRATE - o1_SETVOLUME svn-id: r31666 | |||
2008-04-22 | Implemented o1_EVENTKEY. Removed some debug delays | Filippos Karapetis | |
svn-id: r31655 | |||
2008-04-22 | Added palette locking and some wip sound playing code. Some cleanup | Filippos Karapetis | |
svn-id: r31654 | |||
2008-04-21 | Some palette related fixes | Filippos Karapetis | |
svn-id: r31650 | |||
2008-04-21 | Removed Functor2 class definition. | Benjamin Haisch | |
svn-id: r31639 | |||
2008-04-20 | Catch EVENT_QUIT events, too. I realize that g_system->quit() isn't the nicest | Torbjörn Andersson | |
way to quit a game, but it beats not being able to quit at all. svn-id: r31617 | |||
2008-04-20 | Changed spaces to tabs. | Torbjörn Andersson | |
svn-id: r31610 | |||
2008-04-20 | Initial import of the work in progress MADE engine | Filippos Karapetis | |
svn-id: r31599 |