Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-04-23 | In-game sound effects and voices should be working correctly now. | Filippos Karapetis | |
Implemented the following opcodes: - o1_PLAYSND - o1_ISSND - o1_STOPSND - o1_PLAYVOICE - o1_SOUNDRATE - o1_SETVOLUME svn-id: r31666 | |||
2008-04-22 | Implemented o1_EVENTKEY. Removed some debug delays | Filippos Karapetis | |
svn-id: r31655 | |||
2008-04-22 | Added palette locking and some wip sound playing code. Some cleanup | Filippos Karapetis | |
svn-id: r31654 | |||
2008-04-21 | Some palette related fixes | Filippos Karapetis | |
svn-id: r31650 | |||
2008-04-21 | Removed Functor2 class definition. | Benjamin Haisch | |
svn-id: r31639 | |||
2008-04-20 | Catch EVENT_QUIT events, too. I realize that g_system->quit() isn't the nicest | Torbjörn Andersson | |
way to quit a game, but it beats not being able to quit at all. svn-id: r31617 | |||
2008-04-20 | Changed spaces to tabs. | Torbjörn Andersson | |
svn-id: r31610 | |||
2008-04-20 | Initial import of the work in progress MADE engine | Filippos Karapetis | |
svn-id: r31599 |