Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-06-12 | - Added support for Rodney's Fun Screen | Benjamin Haisch | |
- Added audio cd playback (still kinda broken though) - Renamed getObjectPropertyPtr to findObjectProperty svn-id: r32669 | |||
2008-05-29 | - Implemented opcodes: sfHomeText, sfDrawAnimPic | Benjamin Haisch | |
- Comments on unneeded opcodes - Simplified getting/setting strings in Objects svn-id: r32361 | |||
2008-05-28 | Fixed premature stopping of sounds/voices. | Benjamin Haisch | |
svn-id: r32354 | |||
2008-05-26 | - Hopefully fixed 'responsiveness' of the mouse cursor/event handling | Benjamin Haisch | |
- Disabled auto dirty rects which caused major gfx problems - Added default mouse cursor for Manhole: N&E - Fixed sound rate for Manhole: N&E - Don't automatically show mouse cursor when a new cursor was loaded svn-id: r32279 | |||
2008-05-21 | - Moved event polling from sfPollEvent to runScript | Benjamin Haisch | |
- LGOP2: Fixed problem where Barth's gun was drawn at the wrong position svn-id: r32205 | |||
2008-05-20 | - Implemented "stand-alone" script dumper/disassembler; it can be enabled by ↵ | Benjamin Haisch | |
defining DUMP_SCRIPTS in script.h and starting with at least debug level 1. - Commented which script opcodes and extended functions are actually used or not. svn-id: r32202 | |||
2008-05-19 | RtZ: Fixed a bug where sounds were cut off prematurely. | Benjamin Haisch | |
svn-id: r32188 | |||
2008-05-14 | Some comments to opcodes sfGetMusicBeat and sfSetTextRect | Filippos Karapetis | |
svn-id: r32123 | |||
2008-05-14 | Merged the three ScriptFunctionsXXX classes into ScriptFunctions | Benjamin Haisch | |
svn-id: r32105 | |||
2008-05-14 | Removed obsolete file | Filippos Karapetis | |
svn-id: r32101 | |||
2008-05-02 | Fix warnings | Max Horn | |
svn-id: r31829 | |||
2008-04-30 | Implemented savegame loading/saving and sprite clipping | Benjamin Haisch | |
Fixed bug in Screen::printTextEx Implemented opcodes: - o1_DRAWTEXT - o1_DRAWMENU - o1_MENUCOUNT - o1_SAVEGAME - o1_LOADGAME - o1_GAMENAME svn-id: r31794 | |||
2008-04-29 | Fixed bug in o1_READMENU where an incorrect string length was returned. | Benjamin Haisch | |
Also fixed o1_EVENT to return the correct event number when a key was pressed and removed the debug code there. svn-id: r31781 | |||
2008-04-29 | Fix warning | Max Horn | |
svn-id: r31778 | |||
2008-04-28 | Implemented text drawing and cleanup. | Benjamin Haisch | |
svn-id: r31756 | |||
2008-04-24 | Implemented opcodes o1_DROPSHADOW, o1_TEXTCOLOR, o1_OUTLINE. Added some ↵ | Filippos Karapetis | |
initial code for opcode o1_TEXTRECT svn-id: r31711 | |||
2008-04-24 | Some initial code for font loading | Filippos Karapetis | |
Implemented opcode o1_LOADANIM svn-id: r31698 | |||
2008-04-24 | Unimplemented commands and opcodes throw a warning now | Filippos Karapetis | |
svn-id: r31693 | |||
2008-04-24 | Slight cleanup to o1_PLAYSND | Filippos Karapetis | |
svn-id: r31684 | |||
2008-04-23 | Added (early) midi player code. | Benjamin Haisch | |
Added "screen flash" effect. Implemented opcodes: - o1_PLAYMUS - o1_STOPMUS - o1_ISMUS - o1_FLASH - o1_LOADSND - o1_LOADMUS svn-id: r31682 | |||
2008-04-23 | Fixed palette issues when showing the inventory and the menu. | Benjamin Haisch | |
Moved drawing code from drawFlex/drawAnimFrame to drawSurface. Implemented opcodes: - o1_VISUALFX - o1_SCREENLOCK - o1_SETTIMER - o1_SETGROUND - o1_SETCLIP - o1_SETEXCLUDE svn-id: r31675 | |||
2008-04-23 | In-game sound effects and voices should be working correctly now. | Filippos Karapetis | |
Implemented the following opcodes: - o1_PLAYSND - o1_ISSND - o1_STOPSND - o1_PLAYVOICE - o1_SOUNDRATE - o1_SETVOLUME svn-id: r31666 | |||
2008-04-22 | Implemented o1_EVENTKEY. Removed some debug delays | Filippos Karapetis | |
svn-id: r31655 | |||
2008-04-22 | Added palette locking and some wip sound playing code. Some cleanup | Filippos Karapetis | |
svn-id: r31654 | |||
2008-04-21 | Some palette related fixes | Filippos Karapetis | |
svn-id: r31650 | |||
2008-04-21 | Removed Functor2 class definition. | Benjamin Haisch | |
svn-id: r31639 | |||
2008-04-20 | Catch EVENT_QUIT events, too. I realize that g_system->quit() isn't the nicest | Torbjörn Andersson | |
way to quit a game, but it beats not being able to quit at all. svn-id: r31617 | |||
2008-04-20 | Changed spaces to tabs. | Torbjörn Andersson | |
svn-id: r31610 | |||
2008-04-20 | Initial import of the work in progress MADE engine | Filippos Karapetis | |
svn-id: r31599 |