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path: root/engines/made/scriptfuncs_mhne.cpp
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2008-05-09The backspace key is now workingFilippos Karapetis
svn-id: r31969
2008-05-09Exit more gracefully when a quit event is triggeredFilippos Karapetis
svn-id: r31966
2008-05-08o1_ADDSPRITE is not implemented yet, so throw a warningFilippos Karapetis
svn-id: r31954
2008-05-08Fixed some game crashes which occurred when ProjectReader::purgeCache() got ↵Filippos Karapetis
called: - MIDI music data is marked to be deleted in o1_STOPMUS now, instead of o1_PLAYMUS. - Added a FIXME to Screen::setFont() - purgeCache crashes the game if the active font is deleted svn-id: r31948
2008-05-06- The Manhole: New and Enhanced is now (partially) playableBenjamin Haisch
- Implemented cmd_objectp - Changed how the script externals array is set up - Cleanup svn-id: r31895
2008-05-05- Renamed XmidiResource to GenericResourceBenjamin Haisch
- Added MIDI resource type - Added ScriptFunctionsLgop2 and ScriptFunctionsMhne (for Leather Goddesses of Phobos 2 and The Manhole: New and Enhanced, resp.) - Many changes for LGOP2 and The Manhole: N&E Note about the new ScriptFunctions classes: I copied the ScriptFunctionsRtz class and so duplicated a lot of code. Most of the opcode functions are the same in all games but there might be differences. Once all common opcode functions have been figured out, they'll be moved to a common place (like the ScriptFunctions class). svn-id: r31871