Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-04-23 | This memory is released with free(), so it has to be allocated with malloc(), | Torbjörn Andersson | |
not new. Fixes a Valgrind warning. svn-id: r31678 | |||
2008-04-23 | Fixed signed/unsigned warning. | Torbjörn Andersson | |
svn-id: r31677 | |||
2008-04-23 | Fixed palette issues when showing the inventory and the menu. | Benjamin Haisch | |
Moved drawing code from drawFlex/drawAnimFrame to drawSurface. Implemented opcodes: - o1_VISUALFX - o1_SCREENLOCK - o1_SETTIMER - o1_SETGROUND - o1_SETCLIP - o1_SETEXCLUDE svn-id: r31675 | |||
2008-04-23 | Surely, it's the "version" of Return to Zork with rtzcd.red that should have | Torbjörn Andersson | |
the GF_CD_COMPRESSED flag? svn-id: r31672 | |||
2008-04-23 | Removed file existence checks to determine game version and added game flags ↵ | Filippos Karapetis | |
instead. Added the MD5 of the English floppy version of Return to Zork svn-id: r31670 | |||
2008-04-23 | Loading from rtzcd.red should now actually work. | Benjamin Haisch | |
svn-id: r31668 | |||
2008-04-23 | Fixed warning about potentially undefined behaviour. | Torbjörn Andersson | |
svn-id: r31667 | |||
2008-04-23 | In-game sound effects and voices should be working correctly now. | Filippos Karapetis | |
Implemented the following opcodes: - o1_PLAYSND - o1_ISSND - o1_STOPSND - o1_PLAYVOICE - o1_SOUNDRATE - o1_SETVOLUME svn-id: r31666 | |||
2008-04-23 | Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the ↵ | Benjamin Haisch | |
game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry. svn-id: r31661 | |||
2008-04-22 | Fixed Return to Zork game ID | Filippos Karapetis | |
svn-id: r31656 | |||
2008-04-22 | Implemented o1_EVENTKEY. Removed some debug delays | Filippos Karapetis | |
svn-id: r31655 | |||
2008-04-22 | Added palette locking and some wip sound playing code. Some cleanup | Filippos Karapetis | |
svn-id: r31654 | |||
2008-04-22 | Removed 2 obsolete fixmes | Filippos Karapetis | |
svn-id: r31653 | |||
2008-04-21 | Some palette related fixes | Filippos Karapetis | |
svn-id: r31650 | |||
2008-04-21 | More code merge | Filippos Karapetis | |
svn-id: r31649 | |||
2008-04-21 | Code merge | Filippos Karapetis | |
svn-id: r31648 | |||
2008-04-21 | Added missing ScummVM headers | Filippos Karapetis | |
svn-id: r31647 | |||
2008-04-21 | Performed some optimizations to the PMV player | Filippos Karapetis | |
svn-id: r31644 | |||
2008-04-21 | Fixed drawAnimFrame (don't draw anything if the frame number is invalid) | Benjamin Haisch | |
svn-id: r31642 | |||
2008-04-21 | Fixed palette handling in PMV videos. | Benjamin Haisch | |
svn-id: r31641 | |||
2008-04-21 | Add detection of the Return to Zork demo. | Travis Howell | |
svn-id: r31640 | |||
2008-04-21 | Removed Functor2 class definition. | Benjamin Haisch | |
svn-id: r31639 | |||
2008-04-21 | Fixed endian issues in get/setObjectProperty. | Benjamin Haisch | |
svn-id: r31638 | |||
2008-04-20 | Made the sound less choppy. Though we may have to do some kind of double | Torbjörn Andersson | |
buffering here to completely fix the problem. svn-id: r31627 | |||
2008-04-20 | Compilation fixes by lordhoto | Filippos Karapetis | |
svn-id: r31619 | |||
2008-04-20 | Catch EVENT_QUIT events, too. I realize that g_system->quit() isn't the nicest | Torbjörn Andersson | |
way to quit a game, but it beats not being able to quit at all. svn-id: r31617 | |||
2008-04-20 | Changed spaces to tabs. | Torbjörn Andersson | |
svn-id: r31610 | |||
2008-04-20 | Initial import of the work in progress MADE engine | Filippos Karapetis | |
svn-id: r31599 |