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path: root/engines/mads/action.cpp
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2015-05-09MADS: Make GPL header consistent with what we normally use.Johannes Schickel
2015-01-31MADS: Janitorial - fix some else statements with braces on separate lines or ↵Strangerke
extra tabs
2014-06-03MADS: Changed several values to constants in action setupPaul Gilbert
2014-06-01MADS: Fix for getting bottlePaul Gilbert
2014-06-01MADS: Use correct article for throwing items over fencePaul Gilbert
2014-06-01MADS: Show correct article when using items on itemsPaul Gilbert
2014-06-01MADS: Fix dynamic hotspots in scenes with multiple such hotspotsPaul Gilbert
2014-05-27MADS: Fix saving game in the village hutPaul Gilbert
2014-05-27MADS: Remove another double-init in MADSActionStrangerke
2014-05-27MADS: Initialize some variables in MADSActionStrangerke
2014-05-26MADS: Fix missing initialization in MADSAction class.D G Turner
Fixes CID #1216232.
2014-05-26MADS: Fix walking to dynamic hotspotsPaul Gilbert
2014-05-25MADS: Fix for multiple selection of actions not workingPaul Gilbert
2014-05-20MADS: Completely remove synchronizeString in favour of syncStringPaul Gilbert
2014-05-19MADS: Reduce the scope of a variable in Action, rename some British variable ↵Strangerke
names
2014-05-17MADS: Fix for using inventory actionsPaul Gilbert
2014-05-11MADS: Fix hiding the status text when doing actionsPaul Gilbert
2014-05-08MADS: Remove trailing whitespaceFilippos Karapetis
2014-05-08MADS: Bugfix for using objects on dynamic hotspotsFilippos Karapetis
This fixes usage of the twinkifruit on the trap in scene 208
2014-05-04MADS: Replace some more article magic numbers with their enumFilippos Karapetis
2014-05-04MADS: Fix several logic bugs in scenes 102, 109 and 212Filippos Karapetis
2014-05-01MADS: Implemented more savegame synchronizationPaul Gilbert
2014-05-02MADS: Add a sanity check in MADSAction::set()Filippos Karapetis
2014-04-30MADS: Further fix for using items on objectsPaul Gilbert
2014-04-30MADS: Fixes for using items on other itemsPaul Gilbert
2014-04-29MADS: Fix for highlighting and using dynamic hotspotsPaul Gilbert
2014-04-22MADS: Beginnings of savegame synchronisationPaul Gilbert
2014-04-20MADS: Implemented display of conversation topicsPaul Gilbert
2014-04-15MADS: General cleanup and minor renamingsPaul Gilbert
2014-04-12MADS: Fix a bunch of GCC warningsPaul Gilbert
2014-04-08MADS: Fix selecting inventory vocab actions in the user interfacePaul Gilbert
2014-04-08MADS: Dropped old ActionMode enums in favour of ScrCategoryPaul Gilbert
2014-04-08MADS: Cleanup of verb/preposition flags handlingPaul Gilbert
2014-04-05MADS: Cleanup of the MADSAction classPaul Gilbert
2014-04-05MADS: Fix right mouse button handlingPaul Gilbert
2014-04-05MADS: Fixes for actions triggering prematurelyPaul Gilbert
2014-04-03MADS: Fix setting _commandError in MADSAction::startActionPaul Gilbert
2014-04-03MADS: Renamings for saving fields in MADSAction::startActionPaul Gilbert
2014-04-03MADS: Renaming to use InterWaiting enum entriesPaul Gilbert
2014-04-02MADS: Further clean up/renaming of checkActionAtMousePosPaul Gilbert
2014-04-02MADS: In progress cleanup of checkActionAtMousePosPaul Gilbert
2014-03-30MADS: Implemented message parser for action dialog displayPaul Gilbert
2014-03-29MADS: Remove some magic values related to verbsStrangerke
2014-03-29MADS: Minor renamings and added display of walk nodes to debuggerPaul Gilbert
2014-03-29MADS: Implemented NebularGame::stepPaul Gilbert
2014-03-28MADS: Cleanup of Scene::checkStartWalk to become Player::newWalkPaul Gilbert
2014-03-27MADS: Initial cleanup of action/player handlingPaul Gilbert
2014-03-26MADS: Walking is now sort of workingPaul Gilbert
2014-03-26MADS: Fix for selecting actions from the listPaul Gilbert
2014-03-25MADS: Added a Facing enum for the player directionsPaul Gilbert