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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mads
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conversations.cpp
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2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-01-18
MADS: Extra conversation dialog setup
Paul Gilbert
2016-01-17
MADS: Fix loading of conversation dialog messages
Paul Gilbert
2016-01-17
MADS: Beginnings of loading Phantom-style dialogs
Paul Gilbert
2016-01-17
MADS: Fix call to play speech in generateMessage
Paul Gilbert
2016-01-16
MADS: Preliminary converstation message generation
Paul Gilbert
2016-01-16
MADS: Properly name popup fields in conversation class
Paul Gilbert
2016-01-15
MADS: Implement conversation set node script opcode
Paul Gilbert
2016-01-15
MADS: Implement conversation message opcode
Paul Gilbert
2016-01-15
MADS: Fix loading conversation conditionals data
Paul Gilbert
2016-01-15
MADS: Implement more conversation script opcodes
Paul Gilbert
2016-01-15
MADS: Implement conversation conditionals evaluation
Paul Gilbert
2016-01-11
MADS: Initialize some variables in conversation code
Strangerke
2016-01-11
MADS: Implement conversation dialog scripts loading
Paul Gilbert
2016-01-10
MADS: Implement GameConversations::update
Paul Gilbert
2016-01-09
MADS: Hook up calls to conversation update where necessary
Paul Gilbert
2016-01-09
MADS: Set up conversation mode enum, change hold fields to use it
Paul Gilbert
2016-01-09
MADS: Implement bulk of remaining conversation setup and support methods
Paul Gilbert
2016-01-08
MADS: Further conversation cleanup, start of conv CND file loading
Paul Gilbert
2016-01-08
MADS: Implement GameConversations::run method
Paul Gilbert
2016-01-08
MADS: Cleanup of existing converstations skeleton code
Paul Gilbert
2015-11-24
MADS: Fix several memory leaks in the conversation code
Strangerke
2015-11-24
MADS: initialize some variables
Strangerke
2015-10-24
MADS: Phantom: Add hack in setHeroTrigger to stop conversations
Filippos Karapetis
This allows the conversation in Phantom scene 101 to close, and enables player actions for the scene
2015-10-24
MADS: More work on V2 conversations
Filippos Karapetis
Most of the conversation data has been figured out, with a few TODOs left
2015-10-24
MADS: Dragon: Implement scene 104
Strangerke
2015-10-22
MADS: Phantom: Some initial work on reading conversation files
Filippos Karapetis
2015-10-16
MADS: Phantom: Implement logic for scene 104
Strangerke
2015-10-15
MADS: Add logic for scene 103, some rework on animations
Strangerke
2015-10-12
MADS: Phantom: Add some more logic for scene 101
Strangerke
2015-10-10
MADS: Phantom: Implement Scene101::enter(), add some empty (new) engine ↵
Strangerke
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