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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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dragonsphere
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dragonsphere_scenes1.cpp
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2016-09-03
JANITORIAL: Make GPL headers uniform
Eugene Sandulenko
2016-01-11
MADS: Rename "interface" variable to "idx".
Johannes Schickel
interface is #define'd on WinCE and breaks compilation. We might want to undefine it in the future to prevent these pitfalls.
2016-01-11
MADS: dragonsphere - Remove dead code in Scene102::step()
Strangerke
2016-01-09
MADS: Implement bulk of remaining conversation setup and support methods
Paul Gilbert
2016-01-08
MADS: Further conversation cleanup, start of conv CND file loading
Paul Gilbert
2016-01-08
MADS: Cleanup of existing converstations skeleton code
Paul Gilbert
2015-11-24
MADS: Dragon: Remove some dead code in hardcoded logic
Strangerke
2015-11-16
MADS: Fix header
Strangerke
2015-11-13
MADS: Dragon: Implement scene 105
Strangerke
2015-11-12
MADS: Implement syncTimers, add SyncType enum, modify all the calls to ↵
Strangerke
syncTimers
2015-11-11
MADS: For consistency with Rex, remove the second parameter of addSprites ↵
Strangerke
when its value is the default one
2015-11-11
MADS: DRAGON: Use constants instead of hardcoded values in one call of ↵
Strangerke
addSprites
2015-11-10
MADS: Replace the use of setTimingTrigger by a call to addTimer for V2+ games
Strangerke
2015-11-10
MADS: Implement SetSeqPlayer for V2+ games, replace setTrigger by addSubEntry
Strangerke
2015-10-25
MADS: Dragon: Some rework in scene 104
Strangerke
2015-10-24
MADS: Dragon: Implement scene 104
Strangerke
2015-10-23
MADS: Dragon: Implement scene 103
Strangerke
2015-10-23
MADS: Dragon: Implement scene 102
Strangerke
2015-10-22
MADS: Dragon: Implement scene 101
Strangerke
2015-10-22
MADS: Dragon: Add generic scene for group 1
Strangerke