index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
mads
/
hotspots.cpp
Age
Commit message (
Collapse
)
Author
2015-10-22
MADS: Phantom: Initial work on hotspots with dynamic animations
Filippos Karapetis
2015-10-20
MADS: Phantom: Implement scene 113, some renaming
Strangerke
2015-10-10
MADS: Phantom: Implement Scene101::enter(), add some empty (new) engine ↵
Strangerke
functions
2015-07-04
MADS: V2: The two new hotspot fields refer to the cursor and the syntax
Filippos Karapetis
2015-05-09
MADS: Make GPL header consistent with what we normally use.
Johannes Schickel
2015-01-17
MADS: Renamings of Layer and a transition type
Paul Gilbert
2014-06-01
MADS: Fix dynamic hotspots in scenes with multiple such hotspots
Paul Gilbert
2014-05-27
MADS: Fix for properly finishing refreshing dynamic hotspots
Paul Gilbert
2014-05-27
MADS: Initialize several other variables
Strangerke
2014-05-27
MADS: Workaround for incorrect saving of dynamic hotspots in older savegames
Paul Gilbert
2014-05-27
MADS: Fix saving game in the village hut
Paul Gilbert
2014-05-06
MADS: Fix loading of V2 hotspots
Filippos Karapetis
2014-05-04
MADS: Replace some more article magic numbers with their enum
Filippos Karapetis
2014-05-04
MADS: Add a sanity check in DynamicHotspots::remove()
Filippos Karapetis
Fixes a crash when loading outside the hut
2014-05-01
MADS: Implemented more savegame synchronization
Paul Gilbert
2014-04-29
MADS: Fix for highlighting and using dynamic hotspots
Paul Gilbert
2014-04-27
MADS: Add initial support for V2 backgrounds and hotspots
Filippos Karapetis
V2 games include Phantom and Dragonsphere. OUAF hasn't been tested yet
2014-04-09
MADS: Some refactoring, implement Scene 211
Strangerke
2014-04-08
MADS: Use Common::Point in DynamicHotspot::setPosition()
Strangerke
2014-04-05
MADS: Further cleanup of previously anonymous fields
Paul Gilbert
2014-04-03
MADS: Renamings for saving fields in MADSAction::startAction
Paul Gilbert
2014-03-25
MADS: Added a Facing enum for the player directions
Paul Gilbert
2014-03-22
MADS: Further fixes for hotspot highlighting
Paul Gilbert
2014-03-20
MADS: Implemented more action logic for highlighting hotspots
Paul Gilbert
2014-03-19
MADS: Implemented methods for checking action at mouse position and clicking
Paul Gilbert
2014-03-19
MADS: Moved ScreenObjects into the Game class
Paul Gilbert
2014-03-15
MADS: Completed UserInterface::loadElements
Paul Gilbert
2014-03-15
MADS: Implemented scene 103 setup and needed support methods
Paul Gilbert
2014-03-05
MADS: Implemented missing hotspot method
Paul Gilbert
2014-03-05
MADS: Moved hotspot code to a separate file
Paul Gilbert