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path: root/engines/mads/messages.cpp
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2016-05-26MADS: Refactor MSurface and Screen to not use virtual inheritancePaul Gilbert
2015-10-29MADS: Phantom: Implement scene 310Strangerke
2015-05-09MADS: Make GPL header consistent with what we normally use.Johannes Schickel
2015-04-04MADS: Keep Rex's speech on-screen longer when exitting crashed shipunknown
2015-03-08MADS: Rename some outstanding 'abortTimers' to the more proper 'endTrigger'Paul Gilbert
2014-09-03MADS: Properly implement drawing to a subset of the screenPaul Gilbert
2014-06-26MADS: Implement the difficulty selection dialogPaul Gilbert
2014-05-29MADS: Fix resetting KernelMessages _talkFont after teleporter scenePaul Gilbert
2014-05-28MADS: Janitorial - Trim more trailing whitespaceSven Hesse
2014-05-27MADS: Initialize several other variablesStrangerke
2014-05-27MADS: Slight formatting fixes.Johannes Schickel
2014-05-26MADS: Fix issue in KernelMessages::processText()Strangerke
2014-05-24MADS: Generalize sequence record _msgPos as _positionPaul Gilbert
2014-05-17MADS: Added initialisation method for random messages displayPaul Gilbert
2014-05-17MADS: Completed random message generation methodPaul Gilbert
2014-05-16MADS: In progress framework for on-screen random messagesPaul Gilbert
2014-05-08MADS: Remove trailing whitespaceFilippos Karapetis
2014-05-08MADS: Reset the font in KernelMessages::reset()Filippos Karapetis
Fixes the dialog font with the native woman in scene 210, after it gets set to the interface font in scene 208
2014-04-22MADS: Beginnings of savegame synchronisationPaul Gilbert
2014-04-15MADS: Fix depth issues with sitting in chair in scene 101Paul Gilbert
2014-03-29MADS: Implemented NebularGame::stepPaul Gilbert
2014-03-28MADS: Cleanup of direction setup, fix sprite mirroring for walkingPaul Gilbert
2014-03-27MADS: Initial cleanup of action/player handlingPaul Gilbert
2014-03-22MADS: Fixes for displaying kernel messagesPaul Gilbert
2014-03-22MADS: Fix positioning of kernel messagesPaul Gilbert
2014-03-17MADS: Added caching for font instancesPaul Gilbert
2014-03-16MADS: Implementing user interface text display methodsPaul Gilbert
2014-03-15MADS: Implemented scene 103 setup and needed support methodsPaul Gilbert
2014-03-13MADS: Fixed handling of dirty rects to copy areas to the physical screenPaul Gilbert
2014-03-12MADS: General cleanup and minor fixesPaul Gilbert
2014-03-08MADS: Fixes for drawing scene elementsPaul Gilbert
2014-03-08MADS: Cleanup code for accessing sprite assetsPaul Gilbert
2014-03-08MADS: Fix memory leak with conversation font loadingPaul Gilbert
2014-03-06MADS: Implementing support methods needed for scene 804 initialisationPaul Gilbert
2014-03-06MADS: Added in Rex Nebular globals classPaul Gilbert
2014-03-05MADS: Completed implementing drawElements and support methodsPaul Gilbert
2014-03-04MADS: Beginnings of code support for Scene::drawElementsPaul Gilbert
2014-03-04MADS: Implementation of timer functionality for Scene::doFramePaul Gilbert
2014-03-03MADS: Implemented extra message and dirty area classesPaul Gilbert