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path: root/engines/mads/nebular/dialogs_nebular.cpp
AgeCommit message (Expand)Author
2014-06-05MADS: Added setup code for difficulty dialogPaul Gilbert
2014-06-01MADS: Fix for dialog when getting vasePaul Gilbert
2014-05-27MADS: Remove a couple of gotoStrangerke
2014-05-27MADS: Initialize a variable in ScreenDialog, remove a useless variableStrangerke
2014-05-26MADS: Initialize a variable in ScreenDialogStrangerke
2014-05-24MADS: Implemented scene fadingPaul Gilbert
2014-05-24MADS: Standardized fading out methods as fadeOutPaul Gilbert
2014-05-19MADS: Some more British -> American English modificationsStrangerke
2014-05-11MADS: Fix dialog colors for PictureDialog classPaul Gilbert
2014-05-11MADS: Dialog positioning and UI shading fix for picture dialogPaul Gilbert
2014-05-11MADS: Implement the dialog textNoun methodPaul Gilbert
2014-05-11MADS: Fix hiding the status text when doing actionsPaul Gilbert
2014-05-11MADS: Refactoring of dialog classes, more implementation of PictureDialogPaul Gilbert
2014-05-10MADS: Fix restoring palette after showing picture dialogPaul Gilbert
2014-05-08MADS: Remove trailing whitespaceFilippos Karapetis
2014-05-04MADS: Further gcc compilation fixesPaul Gilbert
2014-05-04MADS: Implemented remainder of fadeToGreyPaul Gilbert
2014-05-04MADS: In progress greyscale fading for picking up inventory itemsPaul Gilbert
2014-05-03MADS: Reorganise Nebular dialog methodsPaul Gilbert
2014-04-26MADS: Beginnings of full screen dialogsPaul Gilbert
2014-04-15MADS: General cleanup and minor renamingsPaul Gilbert
2014-04-12MADS: Fix a bunch of GCC warningsPaul Gilbert
2014-04-08MADS: Added preliminary keyboard handling and keypress process stubPaul Gilbert
2014-04-05MADS: Fix display of dialog at end of taking turkey explosion sequencePaul Gilbert
2014-04-04MADS: Fixes for properly displaying the text of a message dialogPaul Gilbert
2014-04-04MADS: Beginnings of proper look dialog displayPaul Gilbert
2014-04-03MADS: Fix hotspot loading, and a couple of other warningsPaul Gilbert
2014-03-30MADS: Implemented message parser for action dialog displayPaul Gilbert
2014-03-22MADS: Introduce another getRandomNumber function with 2 parametersStrangerke
2014-03-13MADS: Fixed handling of dirty rects to copy areas to the physical screenPaul Gilbert
2014-02-23MADS: Fixes for the display of dialogsPaul Gilbert
2014-02-22MADS: Copy protection dialog is starting to be displayedPaul Gilbert
2014-02-22MADS: Beginnings of dialog class hierarchyPaul Gilbert
2014-02-22MADS: Implemented constructor for copy protection dialog, and support methodsPaul Gilbert
2014-02-21MADS: Fixes for reading in HOGANUS entriesPaul Gilbert
2014-02-19MADS: Added skeleton files for the game and dialogsPaul Gilbert