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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mads
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nebular
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dialogs_nebular.h
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2014-10-28
MADS: Remove trailing whitespace
Filippos Karapetis
2014-10-15
MADS: Move all the anim and text view code into a common class
Filippos Karapetis
The animation and text players are more or less common among all MADS games
2014-09-03
MADS: Properly implement drawing to a subset of the screen
Paul Gilbert
2014-07-26
MADS: Add support to event manager for intercepting events
Paul Gilbert
2014-07-25
MADS: Main menu background is now correctly loading
Paul Gilbert
2014-07-19
MADS: Remove redundant saved surface from FullScreenDialog base class
Paul Gilbert
2014-07-18
MADS: Fixes for compilation warnings
Paul Gilbert
2014-07-18
MADS: Beginnings of work on Rex Nebular main menu
Paul Gilbert
2014-06-28
MADS: Cleanup of fields and constants usage
Paul Gilbert
2014-06-28
MADS: Fix selection of lines in the difficulty dialog to match the original
Paul Gilbert
2014-06-28
MADS: Started implementing the Rex in-game and option menus
Filippos Karapetis
2014-06-26
MADS: Implement the difficulty selection dialog
Paul Gilbert
2014-06-07
MADS: More setup code for the difficulty dialog
Paul Gilbert
2014-06-07
MADS: Silence GCC warning about non-virtual destructor
Torbjörn Andersson
2014-06-05
MADS: Implemented support methods for ScreenDialog base class
Paul Gilbert
2014-06-05
MADS: Added setup code for difficulty dialog
Paul Gilbert
2014-06-05
MADS: Fix an uninitialized variable in DialogsNebular
Strangerke
2014-05-27
MADS: Initialize a variable in ScreenDialog, remove a useless variable
Strangerke
2014-05-27
MADS: More formatting fixes.
Johannes Schickel
Add space before : in inheritance.
2014-05-26
MADS: Fix missing initialization in Nebular dialogs class.
D G Turner
Fixes CID #1216229.
2014-05-11
MADS: Implement the dialog textNoun method
Paul Gilbert
2014-05-11
MADS: Refactoring of dialog classes, more implementation of PictureDialog
Paul Gilbert
2014-05-04
MADS: In progress greyscale fading for picking up inventory items
Paul Gilbert
2014-04-26
MADS: Beginnings of full screen dialogs
Paul Gilbert
2014-04-15
MADS: General cleanup and minor renamings
Paul Gilbert
2014-04-06
MADS: Temporarily hook showPicture method to use standard show method
Paul Gilbert
2014-03-30
MADS: Implemented message parser for action dialog display
Paul Gilbert
2014-03-22
MADS: Add a stub for Dialog::showPicture()
Strangerke
2014-02-24
MADS: Shift some fields and methods to Dialogs and Game classes
Paul Gilbert
2014-02-22
MADS: Copy protection dialog is starting to be displayed
Paul Gilbert
2014-02-22
MADS: Beginnings of dialog class hierarchy
Paul Gilbert
2014-02-22
MADS: Implemented constructor for copy protection dialog, and support methods
Paul Gilbert
2014-02-21
MADS: Fixes for reading in HOGANUS entries
Paul Gilbert
2014-02-20
MADS: Implemented resource manager using ScummVM Archive interface
Paul Gilbert
2014-02-19
MADS: Added skeleton files for the game and dialogs
Paul Gilbert