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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mads
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sound_nebular.cpp
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2015-11-16
MADS: Fix incorrect method mappings in sound group 4
Paul Gilbert
2015-10-24
MADS: Fix crash at end of copy protection failure cutscene
Paul Gilbert
2015-07-07
AUDIO: Remove all AudioStream access to OPL
Matthew Hoops
2015-07-07
MADS: Use the built-in OPL timer
Matthew Hoops
2015-07-07
AUDIO: Remove the sample rate configuration from the OPL code
Matthew Hoops
2015-07-07
AUDIO: Remove the legacy OPL API
Matthew Hoops
2015-05-09
MADS: Make GPL header consistent with what we normally use.
Johannes Schickel
2015-03-18
MADS: Hook up ScummVM volume control
Paul Gilbert
2015-03-13
MADS: Fix distortions when playing many of the sounds
Paul Gilbert
2015-03-05
MADS: Show a warning if sound code reads beyond end of sound data blocks
Paul Gilbert
2014-10-22
MADS: Remove unused variable
Paul Gilbert
2014-10-22
MADS: Add md5 checks for the asound.00* sound drivers
Paul Gilbert
The implementation of the sound driver code relies on the data for each sound being at specific locations in the files, so this ensures that if any language version changes the sound files, we'll know about it
2014-09-29
MADS: Rex - Fix safety check in ASound9
Strangerke
2014-09-05
MADS: Fix OPL init error when showing credits multiple times
Paul Gilbert
2014-09-05
MADS: Fix starting TextView palette setup and scroll ending
Paul Gilbert
2014-08-31
MADS: Implement sound player group #9
Paul Gilbert
2014-05-28
MADS: Janitorial - Trim trailing spaces and tabs
Strangerke
2014-05-28
MADS: Fix some more missing initializations
Strangerke
2014-05-27
MADS: initialise -> initialize.
Johannes Schickel
2014-05-27
MADS: Slight formatting fixes.
Johannes Schickel
2014-05-26
MADS: Fix a couple of out of bound access in ASound7 and ASound8
Strangerke
2014-05-19
MADS: Reduce the scope of a variable in ASound
Strangerke
2014-05-19
MADS: Some more British -> American English modifications
Strangerke
2014-05-16
MADS: Add a sanity check in pollActiveChannel()
Filippos Karapetis
This avoids a crash when Rex is knocked unconscious in scene 318
2014-05-16
MADS: Implemented sound player for scene group 8
Paul Gilbert
2014-05-15
MADS: Implemented sound player for scene group 7
Paul Gilbert
2014-05-15
MADS: Implement sound player for scene group 6
Paul Gilbert
2014-05-15
MADS: Implemented sound player for scene group 5
Paul Gilbert
2014-05-15
MADS: Fix incorrect array indexes referencing outputIndexes
Paul Gilbert
2014-05-15
MADS: Implemented sound player for scene group 4
Paul Gilbert
2014-05-15
MADS: Implemented sound player for scene group 3
Paul Gilbert
2014-05-14
MADS: Implemented sound player for scene group 2
Paul Gilbert
2014-05-08
MADS: Remove trailing whitespace
Filippos Karapetis
2014-02-28
MADS: More work implementing scene info loading
Paul Gilbert
2014-02-21
MADS: Added remaining commands from the asound.001 player
Paul Gilbert
2014-02-19
MADS: Moved sound_nebular file into new nebular/ folder
Paul Gilbert