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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-05-07
MADS: Synchronize local scene variables for Rex scene group 1
Filippos Karapetis
2014-05-07
MADS: Implement Rex Nebular scene 702 and add some nouns
Filippos Karapetis
2014-05-07
MADS: Rename difficulty constants to match IDB, implement scene 504
Strangerke
2014-05-07
MADS: Implement Rex Nebular scene 752
Filippos Karapetis
2014-05-07
MADS: Implement Rex Nebular scene 710
Filippos Karapetis
2014-05-06
MADS: Implement scene 503
Strangerke
2014-05-06
MADS: Implement scene 501
Strangerke
2014-05-06
MADS: Restore accidentally reverted code
Filippos Karapetis
2014-05-06
MADS: Document all game scenes, and allow entering unimplemented scenes
Filippos Karapetis
This way, it's possible to enter all scenes for debugging purposes. Also, this avoids the scene reordering during development. Scenes 708 and 806 have been removed, as they don't exist
2014-05-06
MADS: Add a sanity check to scene 413
Filippos Karapetis
2014-05-05
MADS: Fix teleporter booths to show booth code as 4 digits
Paul Gilbert
2014-05-05
MADS: Fix code display in Teleporter room
Strangerke
2014-05-05
MADS: Implement scene6XX::setPlayerSpritesPrefix and scene6xx::sceneEntrySound
Strangerke
2014-05-05
MADS: Some renaming in scene8xx and scene804, implement scene 807
Strangerke
2014-05-05
MADS: Implement scene 711
Strangerke
2014-05-05
MADS: Add initial files for Rex scene group 6
Filippos Karapetis
2014-05-05
MADS: Implement scene 707
Strangerke
2014-05-05
MADS: Add scene 7xx
Strangerke
2014-05-04
MADS: Further gcc compilation fixes
Paul Gilbert
2014-05-04
MADS: Implemented remainder of fadeToGrey
Paul Gilbert
2014-05-04
MADS: Implement scene 502
Strangerke
2014-05-04
MADS: Implement scene 5xx ancestor
Strangerke
2014-05-04
MADS: Implement scene 322
Strangerke
2014-05-04
MADS: Remove optional parameters in scene213
Strangerke
2014-05-04
MADS: Implement scene 213
Strangerke
2014-05-04
MADS: In progress greyscale fading for picking up inventory items
Paul Gilbert
2014-05-04
MADS: Implement scene 409, first try of Teleporter implementation
Strangerke
2014-05-04
MADS: More naming for scene 208
Filippos Karapetis
2014-05-04
MADS: Replace some magic values in scene 208 with their enums
Filippos Karapetis
2014-05-04
MADS: Replace some more magic values for inventory items and actions
Filippos Karapetis
2014-05-04
MADS: Clean up the Rex object IDs a bit
Filippos Karapetis
2014-05-04
MADS: Add enums for some magic numbers in Nebular scene group 2
Filippos Karapetis
2014-05-04
MADS: Add synchronize in scene 401 and 402
Strangerke
2014-05-04
MADS: Add a FIXME for scene 109
Filippos Karapetis
2014-05-04
MADS: Fix several logic bugs in scenes 102, 109 and 212
Filippos Karapetis
2014-05-03
MADS: Reorganise Nebular dialog methods
Paul Gilbert
2014-05-03
MADS: Savegames are now working
Paul Gilbert
2014-05-03
MADS: Implement scene 413
Strangerke
2014-05-03
MADS: Implement scene 411
Strangerke
2014-05-01
MADS: Implemented more savegame synchronization
Paul Gilbert
2014-05-02
MADS: sub70C52 is setMotion
Filippos Karapetis
2014-05-01
MADS: Fix palette corruption when playing animations
Paul Gilbert
2014-05-01
MADS: Implement scene 410
Strangerke
2014-05-01
MADS: Implement scene 408
Strangerke
2014-05-01
MADS: Implement scene 407
Strangerke
2014-05-01
MADS: Add scene 406
Strangerke
2014-05-01
MADS: Implement scene 405
Strangerke
2014-04-30
MADS: Implement scene 402
Strangerke
2014-04-30
MADS: Check for sane object IDs when checking for inventory objects
Filippos Karapetis
This avoids crashes in cases where the default excuse is shown, for objects that can't be operated
2014-04-30
MADS: Fix a bug in scene 102
Filippos Karapetis
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