index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
mads
/
scene.cpp
Age
Commit message (
Expand
)
Author
2014-03-06
MADS: Added in Rex Nebular globals class
Paul Gilbert
2014-03-05
MADS: Starting implementation of scene group 8
Paul Gilbert
2014-03-05
MADS: Completed implementing drawElements and support methods
Paul Gilbert
2014-03-05
MADS: Further implementation of drawElements
Paul Gilbert
2014-03-04
MADS: Beginnings of code support for Scene::drawElements
Paul Gilbert
2014-03-04
MADS: Finished remainder of Scene::doFrame
Paul Gilbert
2014-03-04
MADS: Implementation of timer functionality for Scene::doFrame
Paul Gilbert
2014-03-03
MADS: Implemented extra message and dirty area classes
Paul Gilbert
2014-03-03
MADS: Implemented sequence list, improvements for sprite assets
Paul Gilbert
2014-03-03
MADS: Implementing Scene::doFrame
Paul Gilbert
2014-03-02
MADS: Bulk of implementation of ScreenObjects::check
Paul Gilbert
2014-03-02
MADS: Implemented more of the multi-scene loop
Paul Gilbert
2014-03-02
MADS: Moved Player class into it's own file
Paul Gilbert
2014-03-02
MADS: Added skeleton class for actions
Paul Gilbert
2014-03-02
MADS: Further animation loading and final section of scene loading code
Paul Gilbert
2014-03-02
MADS: In progress implementing animation loader
Paul Gilbert
2014-03-02
MADS: Added skeleton file for animation class
Paul Gilbert
2014-03-02
MADS: Added loading for scene nodes and hotspost
Paul Gilbert
2014-03-01
MADS: Further fixes for SceneInfo data loading
Paul Gilbert
2014-02-28
MADS: More work implementing scene info loading
Paul Gilbert
2014-02-25
MADS: In progress implementation of loadScene
Paul Gilbert
2014-02-25
MADS: Starting to refactor some Scene array fields as separate classes
Paul Gilbert
2014-02-25
MADS: Moved scene data classes into their own code file
Paul Gilbert
2014-02-24
MADS: Beginnings of scene-specific data loading
Paul Gilbert
2014-02-24
MADS: Shift some fields and methods to Dialogs and Game classes
Paul Gilbert
2014-02-24
MADS: Added skeleton framework for game scene classes
Paul Gilbert
2014-02-23
MADS: Implemented sound player logic and outer game loop
Paul Gilbert
2014-02-23
MADS: Added game initialisation code
Paul Gilbert
[prev]