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path: root/engines/mads/screen.cpp
AgeCommit message (Collapse)Author
2014-06-29MADS: Don't error out on unsupported scene transitionsFilippos Karapetis
This prevents the game from erroring out when screen fade is toggled
2014-06-26MADS: Implement the difficulty selection dialogPaul Gilbert
2014-06-05MADS: Implemented support methods for ScreenDialog base classPaul Gilbert
2014-05-28MADS: Janitorial - Trim trailing spaces and tabsStrangerke
2014-05-28MADS: Fix some more missing initializationsStrangerke
2014-05-24MADS: Implement screen shakingPaul Gilbert
2014-05-24MADS: Implemented scene fadingPaul Gilbert
2014-05-16MADS: Check if a rect is sane before attempting to create itFilippos Karapetis
2014-05-08MADS: Remove trailing whitespaceFilippos Karapetis
2014-05-06MADS: Fix loading of V2 hotspotsFilippos Karapetis
2014-05-01MADS: Implemented more savegame synchronizationPaul Gilbert
2014-04-29MADS: Fix for highlighting and using dynamic hotspotsPaul Gilbert
2014-04-20MADS: Implemented display of conversation topicsPaul Gilbert
2014-04-19MADS: Fix refresh of inventory list after scrollingPaul Gilbert
2014-04-15MADS: General cleanup and minor renamingsPaul Gilbert
2014-04-12MADS: Fix a bunch of GCC warningsPaul Gilbert
2014-04-10MADS: Fixes for inventory scrollbar displayPaul Gilbert
2014-04-09MADS: Fixes for correctly displaying inventory list in the user interfacePaul Gilbert
2014-04-08MADS: Added preliminary keyboard handling and keypress process stubPaul Gilbert
2014-04-07MADS: Implement missing dirty rect merged area pointerPaul Gilbert
2014-04-07MADS: Implement loading logic for UI background animationsPaul Gilbert
2014-04-05MADS: Further cleanup of previously anonymous fieldsPaul Gilbert
2014-04-05MADS: Fix right mouse button handlingPaul Gilbert
2014-04-03MADS: Renamings for saving fields in MADSAction::startActionPaul Gilbert
2014-04-02MADS: Further clean up/renaming of checkActionAtMousePosPaul Gilbert
2014-04-02MADS: In progress cleanup of checkActionAtMousePosPaul Gilbert
2014-04-02MADS: Cleanup of UISlots and flag typesPaul Gilbert
2014-04-02MADS: Fix/clean up ending of ScreenObjects::checkPaul Gilbert
2014-04-01MADS: Minor variable renaming and remove incorrect variable set in scene loopPaul Gilbert
2014-03-27MADS: Initial cleanup of action/player handlingPaul Gilbert
2014-03-26MADS: Fix for selecting actions from the listPaul Gilbert
2014-03-25MADS: Fixes for UI item selection, add added an enum for Font::setColorModePaul Gilbert
2014-03-24MADS: Cleanup of user interface selection codePaul Gilbert
2014-03-23MADS: Fix setting category/desc Id from highlighted screen elementsPaul Gilbert
2014-03-23MADS: Fixes for animating inventory itemPaul Gilbert
2014-03-22MADS: Further fixes for hotspot highlightingPaul Gilbert
2014-03-22MADS: Fix main switch statement in elementHighlightedPaul Gilbert
2014-03-22MADS: Completed elementHighlighted methodPaul Gilbert
2014-03-22MADS: In progress implementing ScreenObjects::elementHighlightedPaul Gilbert
2014-03-22MADS: Implemented ScreenObjects::checkScrollerPaul Gilbert
2014-03-21MADS: Fixes for handling horizontally flipped framesPaul Gilbert
2014-03-21MADS: Fixes for screen objects loading and checkingPaul Gilbert
2014-03-19MADS: Implemented methods for checking action at mouse position and clickingPaul Gilbert
2014-03-19MADS: Moved ScreenObjects into the Game classPaul Gilbert
2014-03-18MADS: Implemented DirtyArea::setUISlotPaul Gilbert
2014-03-17MADS: Transformed ImageInterEntries to be User Interface UISlotsPaul Gilbert
2014-03-13MADS: Fixed handling of dirty rects to copy areas to the physical screenPaul Gilbert