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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mads
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screen.cpp
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2015-02-14
MADS: Cleanup and bugfixes for panning transition support methods
Paul Gilbert
2015-02-08
MADS: Implementing code for panning screen transitions
Paul Gilbert
2015-01-17
MADS: Renamings of Layer and a transition type
Paul Gilbert
2014-10-12
MADS: Fix horizontal background scrolling in animations
Paul Gilbert
2014-09-03
MADS: Properly implement drawing to a subset of the screen
Paul Gilbert
2014-06-29
MADS: Don't error out on unsupported scene transitions
Filippos Karapetis
This prevents the game from erroring out when screen fade is toggled
2014-06-26
MADS: Implement the difficulty selection dialog
Paul Gilbert
2014-06-05
MADS: Implemented support methods for ScreenDialog base class
Paul Gilbert
2014-05-28
MADS: Janitorial - Trim trailing spaces and tabs
Strangerke
2014-05-28
MADS: Fix some more missing initializations
Strangerke
2014-05-24
MADS: Implement screen shaking
Paul Gilbert
2014-05-24
MADS: Implemented scene fading
Paul Gilbert
2014-05-16
MADS: Check if a rect is sane before attempting to create it
Filippos Karapetis
2014-05-08
MADS: Remove trailing whitespace
Filippos Karapetis
2014-05-06
MADS: Fix loading of V2 hotspots
Filippos Karapetis
2014-05-01
MADS: Implemented more savegame synchronization
Paul Gilbert
2014-04-29
MADS: Fix for highlighting and using dynamic hotspots
Paul Gilbert
2014-04-20
MADS: Implemented display of conversation topics
Paul Gilbert
2014-04-19
MADS: Fix refresh of inventory list after scrolling
Paul Gilbert
2014-04-15
MADS: General cleanup and minor renamings
Paul Gilbert
2014-04-12
MADS: Fix a bunch of GCC warnings
Paul Gilbert
2014-04-10
MADS: Fixes for inventory scrollbar display
Paul Gilbert
2014-04-09
MADS: Fixes for correctly displaying inventory list in the user interface
Paul Gilbert
2014-04-08
MADS: Added preliminary keyboard handling and keypress process stub
Paul Gilbert
2014-04-07
MADS: Implement missing dirty rect merged area pointer
Paul Gilbert
2014-04-07
MADS: Implement loading logic for UI background animations
Paul Gilbert
2014-04-05
MADS: Further cleanup of previously anonymous fields
Paul Gilbert
2014-04-05
MADS: Fix right mouse button handling
Paul Gilbert
2014-04-03
MADS: Renamings for saving fields in MADSAction::startAction
Paul Gilbert
2014-04-02
MADS: Further clean up/renaming of checkActionAtMousePos
Paul Gilbert
2014-04-02
MADS: In progress cleanup of checkActionAtMousePos
Paul Gilbert
2014-04-02
MADS: Cleanup of UISlots and flag types
Paul Gilbert
2014-04-02
MADS: Fix/clean up ending of ScreenObjects::check
Paul Gilbert
2014-04-01
MADS: Minor variable renaming and remove incorrect variable set in scene loop
Paul Gilbert
2014-03-27
MADS: Initial cleanup of action/player handling
Paul Gilbert
2014-03-26
MADS: Fix for selecting actions from the list
Paul Gilbert
2014-03-25
MADS: Fixes for UI item selection, add added an enum for Font::setColorMode
Paul Gilbert
2014-03-24
MADS: Cleanup of user interface selection code
Paul Gilbert
2014-03-23
MADS: Fix setting category/desc Id from highlighted screen elements
Paul Gilbert
2014-03-23
MADS: Fixes for animating inventory item
Paul Gilbert
2014-03-22
MADS: Further fixes for hotspot highlighting
Paul Gilbert
2014-03-22
MADS: Fix main switch statement in elementHighlighted
Paul Gilbert
2014-03-22
MADS: Completed elementHighlighted method
Paul Gilbert
2014-03-22
MADS: In progress implementing ScreenObjects::elementHighlighted
Paul Gilbert
2014-03-22
MADS: Implemented ScreenObjects::checkScroller
Paul Gilbert
2014-03-21
MADS: Fixes for handling horizontally flipped frames
Paul Gilbert
2014-03-21
MADS: Fixes for screen objects loading and checking
Paul Gilbert
2014-03-19
MADS: Implemented methods for checking action at mouse position and clicking
Paul Gilbert
2014-03-19
MADS: Moved ScreenObjects into the Game class
Paul Gilbert
2014-03-18
MADS: Implemented DirtyArea::setUISlot
Paul Gilbert
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