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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mads
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screen.h
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Author
2014-06-05
MADS: Implemented support methods for ScreenDialog base class
Paul Gilbert
2014-05-27
MADS: initialise -> initialize.
Johannes Schickel
2014-05-24
MADS: Implement screen shaking
Paul Gilbert
2014-05-24
MADS: Implemented scene fading
Paul Gilbert
2014-05-01
MADS: Implemented more savegame synchronization
Paul Gilbert
2014-04-19
MADS: Fix refresh of inventory list after scrolling
Paul Gilbert
2014-04-15
MADS: General cleanup and minor renamings
Paul Gilbert
2014-04-10
MADS: Fixes for inventory scrollbar display
Paul Gilbert
2014-04-08
MADS: Dropped old ActionMode enums in favour of ScrCategory
Paul Gilbert
2014-04-07
MADS: Implement missing dirty rect merged area pointer
Paul Gilbert
2014-04-05
MADS: Further cleanup of previously anonymous fields
Paul Gilbert
2014-04-03
MADS: Renamings for saving fields in MADSAction::startAction
Paul Gilbert
2014-04-02
MADS: Further clean up/renaming of checkActionAtMousePos
Paul Gilbert
2014-04-02
MADS: In progress cleanup of checkActionAtMousePos
Paul Gilbert
2014-04-02
MADS: Fix/clean up ending of ScreenObjects::check
Paul Gilbert
2014-03-27
MADS: Initial cleanup of action/player handling
Paul Gilbert
2014-03-22
MADS: Further fixes for hotspot highlighting
Paul Gilbert
2014-03-22
MADS: In progress implementing ScreenObjects::elementHighlighted
Paul Gilbert
2014-03-22
MADS: Implemented ScreenObjects::checkScroller
Paul Gilbert
2014-03-21
MADS: Fixes for screen objects loading and checking
Paul Gilbert
2014-03-19
MADS: Implemented methods for checking action at mouse position and clicking
Paul Gilbert
2014-03-19
MADS: Moved ScreenObjects into the Game class
Paul Gilbert
2014-03-18
MADS: Implemented DirtyArea::setUISlot
Paul Gilbert
2014-03-17
MADS: Transformed ImageInterEntries to be User Interface UISlots
Paul Gilbert
2014-03-13
MADS: Fixed handling of dirty rects to copy areas to the physical screen
Paul Gilbert