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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mads
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user_interface.h
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2015-10-27
MADS: Phantom: Implement scene 301
Strangerke
2015-05-09
MADS: Make GPL header consistent with what we normally use.
Johannes Schickel
2015-02-21
MADS: Implement scroll wheel support for scrolling inventory
Paul Gilbert
2014-09-20
MADS: Fix Animation to handle loading backgrounds as well as user interfaces
Paul Gilbert
2014-06-05
MADS: Fix typo in drawScroller()
Strangerke
2014-05-21
MADS: Remove some redundant TODOs
Paul Gilbert
2014-05-08
MADS: Remove trailing whitespace
Filippos Karapetis
2014-05-04
MADS: Add synchronize in scene 401 and 402
Strangerke
2014-04-24
MADS: Fixed Conversation::read method
Paul Gilbert
2014-04-23
MADS: Further synchronization implementation
Paul Gilbert
2014-04-22
MADS: Implemented Conversation::read method
Paul Gilbert
2014-04-21
MADS: Improve background user interface sprite animations
Paul Gilbert
2014-04-20
MADS: Implemented display of conversation topics
Paul Gilbert
2014-04-20
MADS: Beginnings of implementing conversation methods
Paul Gilbert
2014-04-15
MADS: General cleanup and minor renamings
Paul Gilbert
2014-04-10
MADS: Fixes for inventory scrollbar display
Paul Gilbert
2014-04-09
MADS: Fixes for correctly displaying inventory list in the user interface
Paul Gilbert
2014-04-08
MADS: Implement scene 210, some cleanup of some other 2xx scenes, add some stubs
Strangerke
2014-04-07
MADS: Implement loading logic for UI background animations
Paul Gilbert
2014-04-03
MADS: Renamings for saving fields in MADSAction::startAction
Paul Gilbert
2014-04-02
MADS: Cleanup of UISlots and flag types
Paul Gilbert
2014-03-27
MADS: Initial cleanup of action/player handling
Paul Gilbert
2014-03-24
MADS: Cleanup of user interface selection code
Paul Gilbert
2014-03-22
MADS: In progress implementing ScreenObjects::elementHighlighted
Paul Gilbert
2014-03-22
MADS: Implemented ScreenObjects::checkScroller
Paul Gilbert
2014-03-21
MADS: Fixes for screen objects loading and checking
Paul Gilbert
2014-03-20
MADS: Implemented more action logic for highlighting hotspots
Paul Gilbert
2014-03-19
MADS: Implemented methods for checking action at mouse position and clicking
Paul Gilbert
2014-03-19
MADS: Moved ScreenObjects into the Game class
Paul Gilbert
2014-03-19
MADS: Added inventory add/remove methods
Paul Gilbert
2014-03-18
MADS: Fixes for scene background loading
Paul Gilbert
2014-03-18
MADS: Finished UISlots::draw method
Paul Gilbert
2014-03-18
MADS: Implemented DirtyArea::setUISlot
Paul Gilbert
2014-03-17
MADS: Beginnings of code for UI inventory item animation
Paul Gilbert
2014-03-17
MADS: Transformed ImageInterEntries to be User Interface UISlots
Paul Gilbert
2014-03-16
MADS: Implementing user interface text display methods
Paul Gilbert
2014-03-16
MADS: In progress text draw methods for user interface
Paul Gilbert
2014-03-15
MADS: Completed UserInterface::loadElements
Paul Gilbert
2014-03-15
MADS: Implementing UserInterface loading
Paul Gilbert
2014-03-15
MADS: Merged the InterfaceSurface and UserInterface classes
Paul Gilbert
2014-02-18
MADS: Adding in classes for fonts, game, user interfaec, and graphics
Paul Gilbert