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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mads
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2014-10-12
MADS: Better initialization of animation cycling palettes
Paul Gilbert
2014-10-12
MADS: Depth style 2 frames can be drawn using existing methods
Paul Gilbert
2014-10-12
MADS: Fix horizontal background scrolling in animations
Paul Gilbert
2014-10-11
MADS: Fix palette animations in cutscene animations
Paul Gilbert
2014-10-11
MADS: Fix loading wide-screen backgrounds during intro animation
Paul Gilbert
2014-10-10
MADS: Fix loading correct backgrounds during animations
Paul Gilbert
2014-10-10
MADS: Rex - Fix a bug related to "TAKE" "NOTE" action in scene 603.
Strangerke
The second check was never reached. Using the 'else' block of the previous check fixes the issue.
2014-10-10
MADS: Rex - Reduce the scope of some variables in TextView
Strangerke
2014-10-10
MADS: Rex - Remove dead code also present in the original in the logic of ↵
Strangerke
scene 5
2014-10-10
MADS: Reduce the scope of a couple of variables in MSurface
Strangerke
2014-10-08
MADS: Fix for switching between animations in AnimView sequence
Paul Gilbert
2014-10-08
MADS: Fix palette for display of intro animation
Paul Gilbert
2014-10-08
MADS: Fix refreshing backgound at start of intro animation
Paul Gilbert
2014-10-08
MADS: Introduction animation is starting to be shown
Paul Gilbert
2014-10-08
MADS: Rex - Empty properly the current line buffer before getting the next ↵
Strangerke
menu line
2014-10-08
MADS: Rex - Remove an erroneous assert on newPalIndex
Strangerke
2014-10-06
MADS: Fixes for loading of intro cutscene animation
Paul Gilbert
2014-09-29
MADS: Rex - Avoid potential not null terminated buffers after the use of strncpy
Strangerke
2014-09-29
MADS: Rex - Remove unused variables
Strangerke
2014-09-29
MADS: Rex - Fix safety check in ASound9
Strangerke
2014-09-20
MADS: Fix Animation to handle loading backgrounds as well as user interfaces
Paul Gilbert
2014-09-20
MADS: Add new Animation fields needed by AnimView
Paul Gilbert
2014-09-19
MADS: Phantom - add preloadsequence call in initializeGlobals
Strangerke
2014-09-18
MADS: Further animation setup in AnimView
Paul Gilbert
2014-09-16
MADS: Further resource entry initialization
Paul Gilbert
2014-09-16
MADS: Beginnings of resource loading in AnimView
Paul Gilbert
2014-09-15
MADS: Remove unused variables.
Peter Bozsó
2014-09-07
MADS: Implement loading resource sequence for AnimationView
Paul Gilbert
2014-09-06
MADS: Fix palette for difficulty selection dialog
Paul Gilbert
2014-09-06
MADS: Properly free menu items when main menu is freed
Paul Gilbert
2014-09-06
MADS: Fix spare screen background changes for TextView showing quotes
Paul Gilbert
2014-09-06
MADS: Fix text not properly being erased when showing quotes
Paul Gilbert
2014-09-05
MADS: Fix custom color setup for quotes display
Paul Gilbert
2014-09-05
MADS: Fix OPL init error when showing credits multiple times
Paul Gilbert
2014-09-05
MADS: Fix exiting the game
Paul Gilbert
2014-09-05
MADS: Fix starting TextView palette setup and scroll ending
Paul Gilbert
2014-09-04
MADS: Fix text not showing at all for Quotes
Paul Gilbert
2014-09-04
MADS: Fix palette setup for credits view
Paul Gilbert
2014-09-03
MADS: Properly implement drawing to a subset of the screen
Paul Gilbert
2014-09-02
MADS: Converting text view to use existing drawing frameweork
Paul Gilbert
2014-08-31
MADS: Fixes to correctly display the credits screen
Paul Gilbert
2014-08-31
MADS: Actually hook in the new sound player group
Paul Gilbert
2014-08-31
MADS: Implement sound player group #9
Paul Gilbert
2014-08-31
MADS: Hook in text credits view, beginnings of correct script processing
Paul Gilbert
2014-08-31
ACCESS: Fix display of advert view on Exit
Paul Gilbert
2014-08-31
MADS: Fix some memory leaks
Paul Gilbert
2014-08-06
MADS: Fix some more uninitialized variables
Strangerke
2014-08-06
MADS: Rex - Fix some uninitialized variables in the menu
Strangerke
2014-08-06
MADS: Avoid potential buffer overflows
Strangerke
2014-07-27
MADS: Beginnings of exit advert view
Paul Gilbert
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