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2014-05-27MADS: minimise -> minimizeJohannes Schickel
2014-05-27MADS: synchronise -> synchronizeJohannes Schickel
2014-05-27MADS: Get rid of some superfluous parentheses.Johannes Schickel
2014-05-27MADS: initialise -> initialize.Johannes Schickel
2014-05-27MADS: More formatting fixes.Johannes Schickel
Add space before : in inheritance.
2014-05-27MADS: Slight formatting fixes.Johannes Schickel
2014-05-27MADS: Initialize some variables in FontManagerStrangerke
2014-05-27MADS: Remove another double-init in MADSActionStrangerke
2014-05-27MADS: Avoid double-initialization in EventsManagerStrangerke
2014-05-27MADS: Initialize some variables in EventsManagerStrangerke
2014-05-27MADS: Initialize some variables in MADSActionStrangerke
2014-05-27MADS: Initialize _srcSize in SpriteAssetStrangerke
2014-05-26MADS: Fix missing initialization in EventsManager class.D G Turner
Fixes CID #1216233.
2014-05-26MADS: Fix missing initialization in MADSAction class.D G Turner
Fixes CID #1216232.
2014-05-26MADS: Better handle resource index decompression flags like originalPaul Gilbert
2014-05-27MADS: Add more friendly names for action verbs and nounsFilippos Karapetis
2014-05-26MADS: Initialize a variable in ScreenDialogStrangerke
2014-05-26MADS: Fix a couple of out of bound access in ASound7 and ASound8Strangerke
2014-05-26MADS: Fix stupid bug in scene 501Strangerke
2014-05-26MADS: Remove dead code in scene 608, some reworkStrangerke
2014-05-26MADS: Remove obsolete comment in scene 608Strangerke
2014-05-26MADS: Remove unused field from SpriteAsset class.D G Turner
Fixes CID #1216230 and 1216231.
2014-05-26MADS: Add more friendly names for action verbs and nounsFilippos Karapetis
2014-05-26MADS: Fix missing initialization in Nebular dialogs class.D G Turner
Fixes CID #1216229.
2014-05-26MADS: Implement the recipe showing functionalityFilippos Karapetis
2014-05-26MADS: Fix issue in KernelMessages::processText()Strangerke
2014-05-26MADS: Add more friendly names for action verbs and nounsFilippos Karapetis
Also, add a TODO in doObjectAction()
2014-05-26MADS: Fix spelling of Rex Alternate detection entryPaul Gilbert
2014-05-26MADS: Fix a bug in scene 701 (door sprite playing in weird orders)Strangerke
2014-05-26MADS: Add more friendly names for action verbs and nounsFilippos Karapetis
2014-05-26MADS: Add detection for alternate Rex 8.49 EnglishPaul Gilbert
2014-05-26MADS: Fix compiler warningPaul Gilbert
2014-05-26MADS: Fix inventory scrolling when picking up itemsPaul Gilbert
2014-05-26MADS: Fix walking to dynamic hotspotsPaul Gilbert
2014-05-26MADS: Fix a bug in scene 701 logic, rework some timer callsStrangerke
2014-05-25MADS: Improve user interface animationsPaul Gilbert
2014-05-25MADS: Further fix for setting cursor hotspot positionPaul Gilbert
2014-05-25MADS: Properly implement cursor hotspot handlingPaul Gilbert
2014-05-25MADS: Fix drawing of background elementsPaul Gilbert
2014-05-25MADS: Fix for assert when a scene uses more than one animationPaul Gilbert
2014-05-25MADS: Change sprite drawing to use DepthSurface getDepth methodPaul Gilbert
2014-05-25MADS: Standardised on passing depth surfaces as DepthSurfacePaul Gilbert
2014-05-25MADS: Fix for player disappearing after throwing fish or burgerPaul Gilbert
2014-05-25MADS: Fix for multiple selection of actions not workingPaul Gilbert
2014-05-24MADS: Fix showing wait cursor when scene changesPaul Gilbert
2014-05-24MADS: Properly implement sequence entry object movementPaul Gilbert
2014-05-24MADS: Generalize sequence record _msgPos as _positionPaul Gilbert
2014-05-24MADS: Add _sceneSurface subsurface, so sprite drawing is cropped correctlyPaul Gilbert
2014-05-24MADS: Fix for standing up from chair in scene 101Paul Gilbert
2014-05-24MADS: Implement screen shakingPaul Gilbert