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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mads
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2014-05-27
MADS: minimise -> minimize
Johannes Schickel
2014-05-27
MADS: synchronise -> synchronize
Johannes Schickel
2014-05-27
MADS: Get rid of some superfluous parentheses.
Johannes Schickel
2014-05-27
MADS: initialise -> initialize.
Johannes Schickel
2014-05-27
MADS: More formatting fixes.
Johannes Schickel
Add space before : in inheritance.
2014-05-27
MADS: Slight formatting fixes.
Johannes Schickel
2014-05-27
MADS: Initialize some variables in FontManager
Strangerke
2014-05-27
MADS: Remove another double-init in MADSAction
Strangerke
2014-05-27
MADS: Avoid double-initialization in EventsManager
Strangerke
2014-05-27
MADS: Initialize some variables in EventsManager
Strangerke
2014-05-27
MADS: Initialize some variables in MADSAction
Strangerke
2014-05-27
MADS: Initialize _srcSize in SpriteAsset
Strangerke
2014-05-26
MADS: Fix missing initialization in EventsManager class.
D G Turner
Fixes CID #1216233.
2014-05-26
MADS: Fix missing initialization in MADSAction class.
D G Turner
Fixes CID #1216232.
2014-05-26
MADS: Better handle resource index decompression flags like original
Paul Gilbert
2014-05-27
MADS: Add more friendly names for action verbs and nouns
Filippos Karapetis
2014-05-26
MADS: Initialize a variable in ScreenDialog
Strangerke
2014-05-26
MADS: Fix a couple of out of bound access in ASound7 and ASound8
Strangerke
2014-05-26
MADS: Fix stupid bug in scene 501
Strangerke
2014-05-26
MADS: Remove dead code in scene 608, some rework
Strangerke
2014-05-26
MADS: Remove obsolete comment in scene 608
Strangerke
2014-05-26
MADS: Remove unused field from SpriteAsset class.
D G Turner
Fixes CID #1216230 and 1216231.
2014-05-26
MADS: Add more friendly names for action verbs and nouns
Filippos Karapetis
2014-05-26
MADS: Fix missing initialization in Nebular dialogs class.
D G Turner
Fixes CID #1216229.
2014-05-26
MADS: Implement the recipe showing functionality
Filippos Karapetis
2014-05-26
MADS: Fix issue in KernelMessages::processText()
Strangerke
2014-05-26
MADS: Add more friendly names for action verbs and nouns
Filippos Karapetis
Also, add a TODO in doObjectAction()
2014-05-26
MADS: Fix spelling of Rex Alternate detection entry
Paul Gilbert
2014-05-26
MADS: Fix a bug in scene 701 (door sprite playing in weird orders)
Strangerke
2014-05-26
MADS: Add more friendly names for action verbs and nouns
Filippos Karapetis
2014-05-26
MADS: Add detection for alternate Rex 8.49 English
Paul Gilbert
2014-05-26
MADS: Fix compiler warning
Paul Gilbert
2014-05-26
MADS: Fix inventory scrolling when picking up items
Paul Gilbert
2014-05-26
MADS: Fix walking to dynamic hotspots
Paul Gilbert
2014-05-26
MADS: Fix a bug in scene 701 logic, rework some timer calls
Strangerke
2014-05-25
MADS: Improve user interface animations
Paul Gilbert
2014-05-25
MADS: Further fix for setting cursor hotspot position
Paul Gilbert
2014-05-25
MADS: Properly implement cursor hotspot handling
Paul Gilbert
2014-05-25
MADS: Fix drawing of background elements
Paul Gilbert
2014-05-25
MADS: Fix for assert when a scene uses more than one animation
Paul Gilbert
2014-05-25
MADS: Change sprite drawing to use DepthSurface getDepth method
Paul Gilbert
2014-05-25
MADS: Standardised on passing depth surfaces as DepthSurface
Paul Gilbert
2014-05-25
MADS: Fix for player disappearing after throwing fish or burger
Paul Gilbert
2014-05-25
MADS: Fix for multiple selection of actions not working
Paul Gilbert
2014-05-24
MADS: Fix showing wait cursor when scene changes
Paul Gilbert
2014-05-24
MADS: Properly implement sequence entry object movement
Paul Gilbert
2014-05-24
MADS: Generalize sequence record _msgPos as _position
Paul Gilbert
2014-05-24
MADS: Add _sceneSurface subsurface, so sprite drawing is cropped correctly
Paul Gilbert
2014-05-24
MADS: Fix for standing up from chair in scene 101
Paul Gilbert
2014-05-24
MADS: Implement screen shaking
Paul Gilbert
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