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path: root/engines/mohawk/detection_tables.h
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2011-01-03MOHAWK: Add game type/detection for CSTime.Alyssa Milburn
svn-id: r55112
2010-12-25MOHAWK: detect the European versions of ZoombinisAlyssa Milburn
svn-id: r55037
2010-12-25MOHAWK: detect/load the Rugrats Adventure GameAlyssa Milburn
svn-id: r55035
2010-11-30MOHAWK: Fill in missing detector details (as per FIXME)Scott Thomas
svn-id: r54671
2010-11-29MOHAWK: implement hardcoded Living Books 1.0 codeAlyssa Milburn
svn-id: r54657
2010-11-29MOHAWK: Divide GType_LIVINGBOOKSV3 into V2 and V3Matthew Hoops
svn-id: r54570
2010-11-29MOHAWK: Set Maggie's Farmyard Adventure as an LB gameMatthew Hoops
The game will start, but has many problems as it uses a later version of the LB code. Also, make sure we check for filename being empty to stop an assertion in the MacCursorManager. svn-id: r54566
2010-11-29MOHAWK: Add Detection Entry For "ABC By Dr Seuss" Living Book GameDavid Turner
svn-id: r54565
2010-11-28MOHAWK: Add basic Living Books support (all credit goes to fuzzie!)Matthew Hoops
v1 and v3 (both Windows and Mac) are working, v1 support is in better shape. svn-id: r54558
2010-11-24MOHAWK: Change the unused version detection field to 'appName' for use with LBMatthew Hoops
svn-id: r54462
2010-07-09Add detection for 'Little Monster at School' and the bunch of demos that ↵Matthew Hoops
came on the CD (on the demo server now too). svn-id: r50776
2010-06-14Split out Mohawk detection tables into separate file.Eugene Sandulenko
svn-id: r49658