Age | Commit message (Collapse) | Author |
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Thanks to clone2727 for reviewing this patch.
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Currently in some places the RGBA palettes are converted to RGB before they are
set up. There might be a better way, but this should work fine for now.
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svn-id: r55806
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svn-id: r55362
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svn-id: r55334
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svn-id: r55327
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svn-id: r55301
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svn-id: r55206
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svn-id: r55109
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svn-id: r55073
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observatory buttons
svn-id: r55065
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svn-id: r55038
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Card 4709)
Reworked MystGraphics::copyImageSectionToScreen() :
Added clipping of width and height within src surface dimensions.
Improved function readability.
svn-id: r54972
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Fixes the boiler wheels drawing incorrectly. Fixes the rocket piano's leftmost key drawing too high. Fixes the timeclock controls beeing misaligned.
svn-id: r54947
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svn-id: r54945
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This fixes the vertical alignment issues, and graphic corruption on some cards.
svn-id: r54943
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the resources in the current card.
Allow the "drawRect" debug command to take a resource id as a parameter, to draw the resource's bounding rect.
svn-id: r54933
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- Initial card state is drawn to the back buffer
- Script driven updates are drawn to the front buffer
Allows opcode 28 (copy back buffer to screen) and opcodes 29/33 (copy image to screen / back buffer) to work properly.
Fixes among others the generator room lights, and the matchbox.
svn-id: r54907
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svn-id: r54883
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myst 4013)
svn-id: r54867
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svn-id: r54743
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svn-id: r54707
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svn-id: r54670
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svn-id: r54645
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svn-id: r54635
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didn't draw the whole rect.
svn-id: r54631
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svn-id: r54629
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svn-id: r54627
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svn-id: r54625
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and is not needed as is."
This reverts commit 291bea1858c12b8557aeb46e6f57dc701293c956.
svn-id: r54624
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unreachable zip destinations when drawing resource rects.
svn-id: r54615
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not needed as is.
svn-id: r54605
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v1 and v3 (both Windows and Mac) are working, v1 support is in better shape.
svn-id: r54558
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Cursor handling has now been moved to a new CursorManager class (which is subclassed for Myst/Riven) from the GraphicsManager classes. This will be needed for Living Books which will have a class for Windows and Mac cursors (coming soon!).
svn-id: r54469
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- Renamed ImageData to MohawkSurface
- Added offset x/y fields to MohawkSurface
- The image cache now stores MohawkSurface pointers
- Switched Living Books to 8bpp mode (it requires that in the end anyway)
svn-id: r54468
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svn-id: r54419
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- Renamed getRawData() to getResource()
- Add a getResource() and hasResource() function for named resources
- Other minor formatting changes
svn-id: r54396
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This should greatly improve the performance in Myst (especially Myst ME, which uses the slow JPEG decoder). This should also slightly improve the Riven performance; the sliders now work a bit better.
svn-id: r54388
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svn-id: r54319
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This is needed for use with sliders. The screen is now updated fewer times as well.
svn-id: r54300
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svn-id: r54297
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svn-id: r54166
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These corrections close a number of leaks reported by running Valgrind with --leak-check=full option, but some still remain, mainly in the image loading and caching.
svn-id: r54152
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The marbles are currently drawn, and you can pick them up, but you can not place them on the grid yet.
svn-id: r52661
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- Split the main Riven event loop into a separate function for readability and for use in the sunner external functions eventually
- Some minor function signature changes (const!)
- Rename matchVarToString() to getVar() (I have no idea where that original name came from, considering it takes a string and returns a variable
- Use solely Common::String in getVar()
svn-id: r52538
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- The exit button now appears and is functional
- The intro movies now play on start up
- Add shortcuts for returning to the menu/playing the intro videos again
- Make the text when hitting a boundary match the original
- Change the wording of the browser button message
- Note: The demo's extras.mhk (not the full game's!) is required now
svn-id: r52509
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The sliders are now movable and reset properly. The combination defined in the lab journal works on all the domes too.
svn-id: r52476
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svn-id: r52215
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transition used when turning pages.
svn-id: r50336
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