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path: root/engines/mohawk/graphics.cpp
AgeCommit message (Expand)Author
2010-11-22MOHAWK: Fix a typo fail (thanks, fuzzie)Matthew Hoops
2010-11-20MOHAWK: Cleanup resource handlingMatthew Hoops
2010-11-19MOHAWK: Implement an image cache systemMatthew Hoops
2010-11-18MOHAWK: Implement the old Mohawk bitmap format (thanks to fuzzie)Matthew Hoops
2010-11-17MOHAWK: Cache the Myst screen bufferMatthew Hoops
2010-11-17MOHAWK: Apply patch #2988976: "MYST: Fix drawing partial subimages"Matthew Hoops
2010-11-09MOHAWK: Fix one more memory leak (hopefully the last :))Matthew Hoops
2010-11-09MOHAWK: Close a number of memory leaks in Myst.David Turner
2010-09-09MOHAWK: Add initial work on the Riven marble puzzleMatthew Hoops
2010-09-05MOHAWK: CleanupMatthew Hoops
2010-09-03MOHAWK: Improve support for the Riven DemoMatthew Hoops
2010-08-31MOHAWK: Implement functionality for the dome slidersMatthew Hoops
2010-08-19MOHAWK: Draw in the telescope combination in Catherine's journalMatthew Hoops
2010-06-26Add the page turning sound for the Riven journals and stub off the swipe tran...Matthew Hoops
2010-06-25Add support for the third inventory case in Riven: you have the two journals ...Matthew Hoops
2010-05-24Move the PICT code to graphics/ with some updates; needed for SCI1.1 Mac.Matthew Hoops
2010-05-23Move Mohawk's QuickTime code to graphics/ (and QDM2 to sound, disabled when M...Matthew Hoops
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
2010-04-19Remove use of global constructors in Mohawk.Matthew Hoops
2010-02-10Add support for the Motion JPEG codec (used in some Myst ME 10th Anniversary ...Matthew Hoops
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-22Rename MohawkFile to MohawkArchive and OldMohawkFile to LivingBooksArchive_v1...Matthew Hoops
2010-01-18Fixed assertion when setting non 8-bit cursors in Myst, Masterpiece Edition.Torbjörn Andersson
2009-12-30Re-indentet switch() blocks to follow ScummVM indentation style. (I've alwaysTorbjörn Andersson
2009-12-29Add Mohawk engine code. Part 1/3: main code.Eugene Sandulenko