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path: root/engines/mohawk/livingbooks.h
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2011-01-12MOHAWK: Add a basic LBCode implementation.Alyssa Milburn
This is enough for the Rugrats Adventure Game to play the introduction videos, but is still in a very preliminary state. svn-id: r55215
2010-12-16MOHAWK: Move readString into the LB engine classAlyssa Milburn
svn-id: r54935
2010-12-13MOHAWK: parse LB subentries correctlyAlyssa Milburn
svn-id: r54901
2010-12-13MOHAWK: Use named constants for LB control modesAlyssa Milburn
svn-id: r54897
2010-12-12MOHAWK: Use named constants for LB timing modesAlyssa Milburn
svn-id: r54896
2010-12-12MOHAWK: Handle kLBGlobalDisableAlyssa Milburn
svn-id: r54893
2010-12-12MOHAWK: Refactor/improve LB script entry parsingAlyssa Milburn
svn-id: r54888
2010-12-11MOHAWK: Improve LB script parsingAlyssa Milburn
svn-id: r54871
2010-12-09MOHAWK: Fix LBPaletteItem to handle variable-size palettesAlyssa Milburn
svn-id: r54846
2010-12-09MOHAWK: Implement LBMovieItemAlyssa Milburn
svn-id: r54845
2010-12-08MOHAWK: Use named constants for LB opcodes, add warnings when unimplementedAlyssa Milburn
svn-id: r54833
2010-12-08MOHAWK: Implement/stub more LB 3 notificationsAlyssa Milburn
svn-id: r54832
2010-12-07MOHAWK: Rename LBAction to LBEvent, fix event targetingAlyssa Milburn
svn-id: r54823
2010-12-06MOHAWK: finish kLBSetPlayInfo readingAlyssa Milburn
svn-id: r54797
2010-12-05MOHAWK: implement kLBNotifyChangeModeAlyssa Milburn
svn-id: r54794
2010-12-05MOHAWK: improve LBPaletteItem supportAlyssa Milburn
svn-id: r54793
2010-12-05MOHAWK: handle LB 2/3 kLBNotifyChangeMode, kLBActionNotified matchingAlyssa Milburn
svn-id: r54792
2010-12-05MOHAWK: handle -1 phase for LB 2/3 itemsAlyssa Milburn
svn-id: r54791
2010-12-05MOHAWK: read and use LB 2/3 conditions/commandsAlyssa Milburn
svn-id: r54778
2010-12-05MOHAWK: add runCommand/checkCondition routines for LB 2/3Alyssa Milburn
svn-id: r54777
2010-12-04MOHAWK: implement setGlobalEnable and setGlobalVisible for LBAlyssa Milburn
svn-id: r54771
2010-12-04MOHAWK: tidy up LB hardcoded UI click functions, add poetry mode supportAlyssa Milburn
svn-id: r54768
2010-12-02MOHAWK: implement kLBAnimOpDelayAlyssa Milburn
svn-id: r54742
2010-12-01MOHAWK: fix LBPaletteItemAlyssa Milburn
svn-id: r54711
2010-12-01MOHAWK: document/handle more LB item dataAlyssa Milburn
svn-id: r54710
2010-12-01MOHAWK: fix LBLiveTextItem drawing for LB 2+Alyssa Milburn
svn-id: r54709
2010-12-01MOHAWK: rename DelayedEventType valuesAlyssa Milburn
svn-id: r54708
2010-11-30MOHAWK: add tryDefaultPage/tryPageStart/prevPage helpersAlyssa Milburn
svn-id: r54687
2010-11-30MOHAWK: some LBSoundItem fixesAlyssa Milburn
svn-id: r54680
2010-11-30MOHAWK: fix LB playback seek behaviourAlyssa Milburn
svn-id: r54675
2010-11-30MOHAWK: tidy up LBLiveTextItem codeAlyssa Milburn
svn-id: r54674
2010-11-30MOHAWK: fix LBAnimation start/seek behaviourAlyssa Milburn
svn-id: r54673
2010-11-29MOHAWK: implement hard-coded LB language/options GUIAlyssa Milburn
svn-id: r54656
2010-11-29MOHAWK: implement more of LBLiveTextItemAlyssa Milburn
svn-id: r54651
2010-11-29MOHAWK: read command messages, so LB doesn't just error outAlyssa Milburn
svn-id: r54650
2010-11-29MOHAWK: Divide GType_LIVINGBOOKSV3 into V2 and V3Matthew Hoops
svn-id: r54570
2010-11-29MOHAWK: Set Maggie's Farmyard Adventure as an LB gameMatthew Hoops
The game will start, but has many problems as it uses a later version of the LB code. Also, make sure we check for filename being empty to stop an assertion in the MacCursorManager. svn-id: r54566
2010-11-28MOHAWK: Add basic Living Books support (all credit goes to fuzzie!)Matthew Hoops
v1 and v3 (both Windows and Mac) are working, v1 support is in better shape. svn-id: r54558
2010-11-23MOHAWK: Pass objs by const ref not by valueMax Horn
svn-id: r54443
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
svn-id: r54385
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-22Rename MohawkFile to MohawkArchive and OldMohawkFile to ↵Matthew Hoops
LivingBooksArchive_v1 (the latter originally having an ambiguous meaning) and move them to resource.* Also, renaming the Living Books game types to remove the ambiguous old/new. svn-id: r47429
2009-12-30MOHAWK: Reduce header interdependenciesMax Horn
svn-id: r46782
2009-12-29Add Mohawk engine code. Part 1/3: main code.Eugene Sandulenko
svn-id: r46727