Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-08-11 | MOHAWK: Allow the games to have a different sound manager | Bastien Bouclet | |
2016-05-17 | ALL: Change main engine header guard defines to <directory>_<engine>_H | Eugene Sandulenko | |
Recently we started to use this as new semantics, although in the past we used simly <engine>_H. Now these guard defines are consistent with rest of the files which are used in the engines. | |||
2014-02-18 | MOHAWK: Make GPL headers consistent in themselves. | Johannes Schickel | |
2011-06-28 | MOHAWK: Rework archive handling | Matthew Hoops | |
A new base class has been introduced (aptly named "Archive"), which is much cleaner than inheriting from MohawkArchive. In addition, the underlying resource retrieving code has been merged to reduce dupliplication. | |||
2011-06-14 | MOHAWK: Finish implementation of Riven's storeMovieOpcode opcode | Matthew Hoops | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Format forward declarations to follow convention | Ori Avtalion | |
2011-01-31 | MOHAWK: LB detection/path updates. | Alyssa Milburn | |
Mark the v2.9x games as v3, mark Rugrats as v4, add detection for CarmenTQ and add its install directory to the path. svn-id: r55698 | |||
2011-01-03 | MOHAWK: Add game type/detection for CSTime. | Alyssa Milburn | |
svn-id: r55112 | |||
2010-11-29 | MOHAWK: implement hardcoded Living Books 1.0 code | Alyssa Milburn | |
svn-id: r54657 | |||
2010-11-29 | MOHAWK : Finished implementing Selenitic sound receiver | Bastien Bouclet | |
svn-id: r54593 | |||
2010-11-29 | MOHAWK: Divide GType_LIVINGBOOKSV3 into V2 and V3 | Matthew Hoops | |
svn-id: r54570 | |||
2010-11-29 | MOHAWK: Set Maggie's Farmyard Adventure as an LB game | Matthew Hoops | |
The game will start, but has many problems as it uses a later version of the LB code. Also, make sure we check for filename being empty to stop an assertion in the MacCursorManager. svn-id: r54566 | |||
2010-11-28 | MOHAWK: Add basic Living Books support (all credit goes to fuzzie!) | Matthew Hoops | |
v1 and v3 (both Windows and Mac) are working, v1 support is in better shape. svn-id: r54558 | |||
2010-11-25 | MOHAWK: Refactor cursor handling | Matthew Hoops | |
Cursor handling has now been moved to a new CursorManager class (which is subclassed for Myst/Riven) from the GraphicsManager classes. This will be needed for Living Books which will have a class for Windows and Mac cursors (coming soon!). svn-id: r54469 | |||
2010-11-24 | MOHAWK: Change the unused version detection field to 'appName' for use with LB | Matthew Hoops | |
svn-id: r54462 | |||
2010-11-22 | MOHAWK: Switch slider bitmap ID's to matching via string; fixes some versions | Matthew Hoops | |
svn-id: r54416 | |||
2010-11-20 | MOHAWK: Cleanup resource handling | Matthew Hoops | |
- Renamed getRawData() to getResource() - Add a getResource() and hasResource() function for named resources - Other minor formatting changes svn-id: r54396 | |||
2010-10-15 | ENGINES: Enhance namespace comments a bit | Max Horn | |
svn-id: r53484 | |||
2010-10-15 | Add doxygen comment for namespaces of several engines. | Max Horn | |
This is an empty template which ideally engine maintainers would update and complete with concrete information... svn-id: r53481 | |||
2010-05-04 | Get rid of Engine::_gameDataDir. | Max Horn | |
This greatly reduces indirect dependencies on several header files from common. svn-id: r48933 | |||
2010-02-17 | Mohawk : Adding resource cache class and integrating into Myst engine. | David Turner | |
The resource caching trades increased memory usage against disk access. This functionality can be disabled and enabled by the console "cache" command. svn-id: r48080 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-22 | Rename MohawkFile to MohawkArchive and OldMohawkFile to ↵ | Matthew Hoops | |
LivingBooksArchive_v1 (the latter originally having an ambiguous meaning) and move them to resource.* Also, renaming the Living Books game types to remove the ambiguous old/new. svn-id: r47429 | |||
2010-01-04 | Minor cleanup; remove GF_10TH, it's not used or needed anywhere. | Matthew Hoops | |
svn-id: r46978 | |||
2010-01-04 | Merge the Mohawk Video class into QTPlayer and general cleanup. | Matthew Hoops | |
svn-id: r46976 | |||
2009-12-31 | Remove the getBeginOffset() hack from Common::SeekableReadStream and ↵ | Matthew Hoops | |
introduce QTPlayer::setChunkBeginOffset() to allow specifying what offset to use. svn-id: r46786 | |||
2009-12-30 | MOHAWK: Reduce header interdependencies | Max Horn | |
svn-id: r46782 | |||
2009-12-29 | Add Mohawk engine code. Part 1/3: main code. | Eugene Sandulenko | |
svn-id: r46727 |