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path: root/engines/mohawk/myst.cpp
AgeCommit message (Expand)Author
2010-12-05MOHAWK: Implement Myst opcodes 158 to 166: Rocket sliders + check lever + lin...Bastien Bouclet
2010-12-04MOHAWK: Implement Myst opcodes 120 and 210, rocket power generatorBastien Bouclet
2010-12-02MOHAWK: Fix resource type 12Bastien Bouclet
2010-12-01MOHAWK: Split makingof and preview opcodes into their own class (and now all ...Matthew Hoops
2010-12-01MOHAWK: Split intro and demo opcodes into their own classesMatthew Hoops
2010-12-01MOHAWK: Split the demo slideshow opcodes into their own classMatthew Hoops
2010-12-01MOHAWK: Split d'ni opcodes into their own classMatthew Hoops
2010-12-01MOHAWK: Split mechanical opcodes into their own classMatthew Hoops
2010-12-01MOHAWK: Split channelwood opcodes into their own classMatthew Hoops
2010-11-30MOHAWK: Split out stoneship opcodes into their own classMatthew Hoops
2010-11-30MOHAWK: One last getRawData() to getResource() renameMatthew Hoops
2010-11-30MOHAWK: Split Myst credits code into a separate classMatthew Hoops
2010-11-30MOHAWK: Fix changing the stack via an opcodeMatthew Hoops
2010-11-29MOHAWK: Move Myst stack-specific code to its own directoryMatthew Hoops
2010-11-29MOHAWK: Misc cleanupsBastien Bouclet
2010-11-29MOHAWK: Set the initial stack back to the introBastien Bouclet
2010-11-29MOHAWK: Create constants for remaining Myst resource typesBastien Bouclet
2010-11-29MOHAWK: Persistent scripts cleanupBastien Bouclet
2010-11-29MOHAWK: Do not always update the screen after a card change. Necessary for "a...Bastien Bouclet
2010-11-29MOHAWK: Changed sliders to restore the main background instead of doing their...Bastien Bouclet
2010-11-29MOHAWK: Fix flag values used to dertermine if an area can become active.Bastien Bouclet
2010-11-29MOHAWK: Only draw a resource conditional subimages if it has the "subimages e...Bastien Bouclet
2010-11-29MOHAWK: Fix Myst opcode 14Bastien Bouclet
2010-11-29MOHAWK: Disabled hotspots are now unclickable areas. Display blue rects for u...Bastien Bouclet
2010-11-29MOHAWK: Added helpher functions to redraw a resource. Do not redraw all the r...Bastien Bouclet
2010-11-29MOHAWK: Don't change current resource when draggingBastien Bouclet
2010-11-29MOHAWK; Post rebase fixes :Bastien Bouclet
2010-11-29MOHAWK: Update area type 11 position when the mouse movesBastien Bouclet
2010-11-29MOHAWK: Rename some fields for type 11 areasBastien Bouclet
2010-11-29MOHAWK : Move area classes to their own fileBastien Bouclet
2010-11-29MOHAWK: Add mouse move event for type 10 and 11 resourcesBastien Bouclet
2010-11-29MOHAWK: Keep resource type aroundBastien Bouclet
2010-11-29MOHAWK : Finished implementing Selenitic sound receiverBastien Bouclet
2010-11-29MOHAWK: Start splitting Myst scripts into one class per Stack.Bastien Bouclet
2010-11-25MOHAWK: Refactor cursor handlingMatthew Hoops
2010-11-23MOHAWK: Pass objs by const ref not by valueMax Horn
2010-11-22MOHAWK: Have MohawkResource::open() return a bool for success/failureMatthew Hoops
2010-11-20MOHAWK: Cleanup resource handlingMatthew Hoops
2010-11-19MOHAWK: Implement an image cache systemMatthew Hoops
2010-11-18MOHAWK: Cleanup Myst script handlingMatthew Hoops
2010-11-17MOHAWK: Cache the Myst screen bufferMatthew Hoops
2010-11-17MOHAWK: Apply patch #2988976: "MYST: Fix drawing partial subimages"Matthew Hoops
2010-11-09MOHAWK: Close a number of memory leaks in Myst.David Turner
2010-11-07MOHAWK: Convert all printf to debugN callsMax Horn
2010-09-12i18n: Translate the Save and Load buttons in myst and rivenThierry Crozat
2010-09-07MOHAWK: Sound cleanupMatthew Hoops
2010-05-23Move Mohawk's QuickTime code to graphics/ (and QDM2 to sound, disabled when M...Matthew Hoops
2010-05-04Move DebugChannel related code to new headerMax Horn
2010-05-04Get rid of Engine::_gameDataDir.Max Horn
2010-04-27COMMON: Move DebugChannel stuff into a new DebugMan singletonMax Horn