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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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mohawk
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myst.cpp
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Author
2010-12-06
MOHAWK: Fix Myst library books, fireplace combination book, and bookcase tran...
Bastien Bouclet
2010-12-05
MOHAWK: Implement Myst opcodes 158 to 166: Rocket sliders + check lever + lin...
Bastien Bouclet
2010-12-04
MOHAWK: Implement Myst opcodes 120 and 210, rocket power generator
Bastien Bouclet
2010-12-02
MOHAWK: Fix resource type 12
Bastien Bouclet
2010-12-01
MOHAWK: Split makingof and preview opcodes into their own class (and now all ...
Matthew Hoops
2010-12-01
MOHAWK: Split intro and demo opcodes into their own classes
Matthew Hoops
2010-12-01
MOHAWK: Split the demo slideshow opcodes into their own class
Matthew Hoops
2010-12-01
MOHAWK: Split d'ni opcodes into their own class
Matthew Hoops
2010-12-01
MOHAWK: Split mechanical opcodes into their own class
Matthew Hoops
2010-12-01
MOHAWK: Split channelwood opcodes into their own class
Matthew Hoops
2010-11-30
MOHAWK: Split out stoneship opcodes into their own class
Matthew Hoops
2010-11-30
MOHAWK: One last getRawData() to getResource() rename
Matthew Hoops
2010-11-30
MOHAWK: Split Myst credits code into a separate class
Matthew Hoops
2010-11-30
MOHAWK: Fix changing the stack via an opcode
Matthew Hoops
2010-11-29
MOHAWK: Move Myst stack-specific code to its own directory
Matthew Hoops
2010-11-29
MOHAWK: Misc cleanups
Bastien Bouclet
2010-11-29
MOHAWK: Set the initial stack back to the intro
Bastien Bouclet
2010-11-29
MOHAWK: Create constants for remaining Myst resource types
Bastien Bouclet
2010-11-29
MOHAWK: Persistent scripts cleanup
Bastien Bouclet
2010-11-29
MOHAWK: Do not always update the screen after a card change. Necessary for "a...
Bastien Bouclet
2010-11-29
MOHAWK: Changed sliders to restore the main background instead of doing their...
Bastien Bouclet
2010-11-29
MOHAWK: Fix flag values used to dertermine if an area can become active.
Bastien Bouclet
2010-11-29
MOHAWK: Only draw a resource conditional subimages if it has the "subimages e...
Bastien Bouclet
2010-11-29
MOHAWK: Fix Myst opcode 14
Bastien Bouclet
2010-11-29
MOHAWK: Disabled hotspots are now unclickable areas. Display blue rects for u...
Bastien Bouclet
2010-11-29
MOHAWK: Added helpher functions to redraw a resource. Do not redraw all the r...
Bastien Bouclet
2010-11-29
MOHAWK: Don't change current resource when dragging
Bastien Bouclet
2010-11-29
MOHAWK; Post rebase fixes :
Bastien Bouclet
2010-11-29
MOHAWK: Update area type 11 position when the mouse moves
Bastien Bouclet
2010-11-29
MOHAWK: Rename some fields for type 11 areas
Bastien Bouclet
2010-11-29
MOHAWK : Move area classes to their own file
Bastien Bouclet
2010-11-29
MOHAWK: Add mouse move event for type 10 and 11 resources
Bastien Bouclet
2010-11-29
MOHAWK: Keep resource type around
Bastien Bouclet
2010-11-29
MOHAWK : Finished implementing Selenitic sound receiver
Bastien Bouclet
2010-11-29
MOHAWK: Start splitting Myst scripts into one class per Stack.
Bastien Bouclet
2010-11-25
MOHAWK: Refactor cursor handling
Matthew Hoops
2010-11-23
MOHAWK: Pass objs by const ref not by value
Max Horn
2010-11-22
MOHAWK: Have MohawkResource::open() return a bool for success/failure
Matthew Hoops
2010-11-20
MOHAWK: Cleanup resource handling
Matthew Hoops
2010-11-19
MOHAWK: Implement an image cache system
Matthew Hoops
2010-11-18
MOHAWK: Cleanup Myst script handling
Matthew Hoops
2010-11-17
MOHAWK: Cache the Myst screen buffer
Matthew Hoops
2010-11-17
MOHAWK: Apply patch #2988976: "MYST: Fix drawing partial subimages"
Matthew Hoops
2010-11-09
MOHAWK: Close a number of memory leaks in Myst.
David Turner
2010-11-07
MOHAWK: Convert all printf to debugN calls
Max Horn
2010-09-12
i18n: Translate the Save and Load buttons in myst and riven
Thierry Crozat
2010-09-07
MOHAWK: Sound cleanup
Matthew Hoops
2010-05-23
Move Mohawk's QuickTime code to graphics/ (and QDM2 to sound, disabled when M...
Matthew Hoops
2010-05-04
Move DebugChannel related code to new header
Max Horn
2010-05-04
Get rid of Engine::_gameDataDir.
Max Horn
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