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path: root/engines/mohawk/myst.cpp
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2010-05-23Move Mohawk's QuickTime code to graphics/ (and QDM2 to sound, disabled when ↵Matthew Hoops
Mohawk is not enabled) so SCI can use the code. svn-id: r49165
2010-05-04Move DebugChannel related code to new headerMax Horn
svn-id: r48935
2010-05-04Get rid of Engine::_gameDataDir.Max Horn
This greatly reduces indirect dependencies on several header files from common. svn-id: r48933
2010-04-27COMMON: Move DebugChannel stuff into a new DebugMan singletonMax Horn
svn-id: r48821
2010-04-06Cleanup the Myst resource caching code a bit and add support for caching ↵Matthew Hoops
Myst ME MJMP sound 'jumps' svn-id: r48579
2010-03-18COMMON: Get rid of Common::StringListMax Horn
svn-id: r48287
2010-02-17Mohawk : Adding resource cache class and integrating into Myst engine.David Turner
The resource caching trades increased memory usage against disk access. This functionality can be disabled and enabled by the console "cache" command. svn-id: r48080
2010-02-14Mohawk : Corrected Myst Opcode 200/300 in Intro/Demo stack to correctly call ↵David Turner
Intro movies. svn-id: r48062
2010-01-30MOHAWK: Don't remove save_slot config entries the user may have added on purposeMax Horn
svn-id: r47723
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-22Always loop sounds declared in the VIEW resources of Myst. While Myst ↵Matthew Hoops
specifies in the metadata of its sound resources, Myst ME does not have that feature so we have to specify the looping. Looping now works in Myst ME. svn-id: r47431
2010-01-22Rename MohawkFile to MohawkArchive and OldMohawkFile to ↵Matthew Hoops
LivingBooksArchive_v1 (the latter originally having an ambiguous meaning) and move them to resource.* Also, renaming the Living Books game types to remove the ambiguous old/new. svn-id: r47429
2010-01-19Add support for the flyby videos in Myst ME Macintosh.Matthew Hoops
svn-id: r47388
2009-12-30MOHAWK: Reduce header interdependenciesMax Horn
svn-id: r46782
2009-12-30MOHAWK: Stop using String::emptyStringMax Horn
svn-id: r46780
2009-12-30Re-indentet switch() blocks to follow ScummVM indentation style. (I've alwaysTorbjörn Andersson
found this style a bit unusual, but I value consistency.) svn-id: r46734
2009-12-29Add Mohawk engine code. Part 1/3: main code.Eugene Sandulenko
svn-id: r46727